078 Rapidash
080 Slowbro

Diamond & Pearl

 #079 Slowpoke

Species Information
HeightWeightDescription
3’11”79.4 lbs.Dopey Pokémon
Diamond Flavor Text
Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten.
Pearl Flavor Text
Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten.

Pearl Encounter Locations

(Details)
Route 205B
Wild DataLevel Up MovesTMs/HMsTutor MovesStats
Types
  
Egg Groups
Monster
Water 1
Abilities
Oblivious:
Prevents the Pokémon from becoming infatuated.
Own Tempo:
Prevents the Pokémon from becoming confused.
Steps to Hatch
5120
Max Experience
1,000,000
Base Experience
99
Gender
Female 50%  Male 50%
Base Happiness
70
Color Classification
Pink

Evolution Chain

-- Level 37 -->
-- Trade (Item) King’s Rock King’s Rock  -->

Wild Data

EVs Given:Held ItemsGreat Marsh Run Chance
HP
1
Attack
0
Defense
0
Special Attack
0
Special Defense
0
Speed
0
--Lagging Tail Lagging Tail --

Level Up Moveset

LevelMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
1Curse0100--
A move that works differently for the Ghost type than for all the other types.
1Yawn0100--
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
1Tackle353595--
A physical attack in which the user charges and slams into the foe with its whole body.
6Growl040100--
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
11Water Gun4025100--
The foe is blasted with a forceful shot of water.
15Confusion502510010%
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
20Disable02080--
For several turns, this move prevents the foe from using the move it last used.
25Headbutt701510030%
The user sticks its head out and rams straight forward. It may make the foe flinch.
29Water Pulse602010020%
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
34Zen Headbutt80159020%
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
39Slack Off0100--
The user slacks off, restoring its own HP by up to half of its maximum HP.
43Amnesia0200--
The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.
48Psychic901010010%
The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
53Rain Dance050--
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
57Psych Up0100--
The user hypnotizes itself into copying any stat change made by the foe.

Learnable HMs and TMs

TM/HMMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
TM03Water Pulse602010020%
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM04Calm Mind0200--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic01085--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail0100--
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10Hidden Power115100--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day050--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13Ice Beam951010010%
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard12057010%
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM16Light Screen0300--
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect0100--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance050--
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20Safeguard0250--
The user creates a protective field that prevents status problems for five turns.
TM21Frustration120100--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail100157530%
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
TM26Earthquake10010100--
The user sets off an earthquake that hits all the Pokémon in the battle.
TM27Return120100--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig8010100--
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29Psychic901010010%
The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
TM30Shadow Ball801510020%
The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
TM32Double Team0150--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35Flamethrower951510010%
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38Fire Blast12058510%
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42Facade7020100--
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power702010030%
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
TM44Rest0100--
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
TM45Attract015100--
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM48Skill Swap0100--
The user employs its psychic power to exchange abilities with the foe.
TM55Brine6510100--
If the foe’s HP is down to about half, this attack will hit with double the power.
TM58Endure0100--
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM67Recycle0100--
The user recycles a single-use item that has been used in battle so it can be used again.
TM70Flash020100--
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
TM73Thunder Wave020100--
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych Up0100--
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate020100--
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk0100--
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift115100--
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater10015100--
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM86Grass Knot120100--
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger01590--
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
TM90Substitute0100--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
TM92Trick Room050--
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
HM03Surf9515100--
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
HM04Strength8015100--
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

Stats

 HPAttackDefenseSpecial AttackSpecial DefenseSpeed
Base906565404015
Level 50Min- Max
Neutral Nature
150 - 19770 - 11770 - 11745 - 9245 - 9220 - 67
Level 50Min- Max
Hindering Nature
150 - 19763 - 10563 - 10540 - 8240 - 8218 - 60
Level 50Min- Max
Beneficial Nature
150 - 19777 - 12877 - 12849 - 10149 - 10122 - 73
Level 100Min- Max
Neutral Nature
290 - 384135 - 229135 - 22985 - 17985 - 17935 - 129
Level 100Min- Max
Hindering Nature
290 - 384121 - 206121 - 20676 - 16176 - 16131 - 116
Level 100Min- Max
Beneficial Nature
290 - 384148 - 251148 - 25193 - 19693 - 19638 - 141

Pearl Encounter Data

LocationEncounter TypeLevel(s)Rarity
Route 205BPokeradar115%
Route 205BPokeradar115%
Route 205BPokeradar121%
Route 205BPokeradar121%