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Diamond & Pearl #077 Ponyta| Species Information |
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| Height | Weight | Description |
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| 3’03” | 66.1 lbs. | Fire Horse Pokémon | | Diamond Flavor Text |
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| About an hour after birth, its fiery mane and tail grow out, giving it an impressive appearance. | | Pearl Flavor Text |
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| Its legs grow strong while it chases after its parent. It runs in fields and mountains all day. |
Diamond Encounter Locations(Details)| Route 206, Route 210A, Route 211A, Route 211B, Route 214, Route 215 |
Pearl Encounter Locations(Details)| Route 206, Route 210A, Route 211A, Route 211B, Route 214, Route 215 |
| Wild Data | Level Up Moves | TMs/HMs | Tutor Moves | Stats |   | Type
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Egg Group Ground | Abilities Run Away: Enables sure getaway from wild Pokémon. Flash Fire: Powers up Fire-type moves if hit by a fire move. | Steps to Hatch 5120 | Max Experience 1,000,000 | Base Experience 152 | Gender Female 50% Male 50% | Base Happiness 70 | Color Classification Yellow |
Evolution Chain | -- Level 40 --> |  |
Wild Data| EVs Given: | Held Items | Great Marsh Run Chance |
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HP 0 | Attack 0 | Defense 0 | Special Attack 0 | Special Defense 0 | Speed 1 | -- | Shuca Berry | -- |
Level Up Moveset| Level | Move Name | Type | Power | Power Points | Accuracy | Category | Effect Chance |
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| 1 | Tackle |  | 35 | 35 | 95 |  | -- | | A physical attack in which the user charges and slams into the foe with its whole body. | | 7 | Growl |  | 0 | 40 | 100 |  | -- | | The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | | 10 | Tail Whip |  | 0 | 30 | 100 |  | -- | | The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | | 16 | Ember |  | 40 | 25 | 100 |  | 10% | | The foe is attacked with small flames. The target may also be left with a burn. | | 19 | Stomp |  | 65 | 20 | 100 |  | 30% | | The foe is stomped with a big foot. It may also make the target flinch. | | 25 | Fire Spin |  | 15 | 15 | 70 |  | -- | | The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | | 28 | Take Down |  | 90 | 20 | 85 |  | -- | | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | | 34 | Agility |  | 0 | 30 | 0 |  | -- | | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | | 38 | Fire Blast |  | 120 | 5 | 85 |  | 10% | | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | | 44 | Bounce |  | 85 | 5 | 85 |  | 30% | | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | | 48 | Flare Blitz |  | 120 | 15 | 100 |  | 10% | | The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
Learnable HMs and TMs| TM/HM | Move Name | Type | Power | Power Points | Accuracy | Category | Effect Chance |
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| TM06 | Toxic |  | 0 | 10 | 85 |  | -- | | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM10 | Hidden Power |  | 1 | 15 | 100 |  | -- | | A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM11 | Sunny Day |  | 0 | 5 | 0 |  | -- | | The user intensifies the sun for five turns, powering up Fire-type moves. | | TM17 | Protect |  | 0 | 10 | 0 |  | -- | | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM21 | Frustration |  | 1 | 20 | 100 |  | -- | | A full-power attack that grows more powerful the less the user likes its Trainer. | | TM22 | SolarBeam |  | 120 | 10 | 100 |  | -- | | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | | TM23 | Iron Tail |  | 100 | 15 | 75 |  | 30% | | The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | | TM27 | Return |  | 1 | 20 | 100 |  | -- | | A full-power attack that grows more powerful the more the user likes its Trainer. | | TM32 | Double Team |  | 0 | 15 | 0 |  | -- | | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM35 | Flamethrower |  | 95 | 15 | 100 |  | 10% | | The foe is scorched with an intense blast of fire. The target may also be left with a burn. | | TM38 | Fire Blast |  | 120 | 5 | 85 |  | 10% | | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | | TM42 | Facade |  | 70 | 20 | 100 |  | -- | | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 | Secret Power |  | 70 | 20 | 100 |  | 30% | | The user attacks with a secret power. Its added effects vary depending on the user’s environment. | | TM44 | Rest |  | 0 | 10 | 0 |  | -- | | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | | TM45 | Attract |  | 0 | 15 | 100 |  | -- | | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM50 | Overheat |  | 140 | 5 | 90 |  | 100% | | The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | | TM58 | Endure |  | 0 | 10 | 0 |  | -- | | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | | TM61 | Will-O-Wisp |  | 0 | 15 | 75 |  | -- | | The user shoots a sinister, bluish white flame at the foe to inflict a burn. | | TM78 | Captivate |  | 0 | 20 | 100 |  | -- | | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM82 | Sleep Talk |  | 0 | 10 | 0 |  | -- | | While it is asleep, the user randomly uses one of the moves it knows. | | TM83 | Natural Gift |  | 1 | 15 | 100 |  | -- | | The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 | Swagger |  | 0 | 15 | 90 |  | -- | | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | | TM90 | Substitute |  | 0 | 10 | 0 |  | -- | | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | | HM04 | Strength |  | 80 | 15 | 100 |  | -- | | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
Stats| | HP | Attack | Defense | Special Attack | Special Defense | Speed |
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| Base | 50 | 85 | 55 | 65 | 65 | 90 |
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Level 50Min- Max Neutral Nature | 110 - 157 | 90 - 137 | 60 - 107 | 70 - 117 | 70 - 117 | 95 - 142 |
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Level 50Min- Max Hindering Nature | 110 - 157 | 81 - 123 | 54 - 96 | 63 - 105 | 63 - 105 | 85 - 127 |
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Level 50Min- Max Beneficial Nature | 110 - 157 | 99 - 150 | 66 - 117 | 77 - 128 | 77 - 128 | 104 - 156 |
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Level 100Min- Max Neutral Nature | 210 - 304 | 175 - 269 | 115 - 209 | 135 - 229 | 135 - 229 | 185 - 279 |
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Level 100Min- Max Hindering Nature | 210 - 304 | 157 - 242 | 103 - 188 | 121 - 206 | 121 - 206 | 166 - 251 |
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Level 100Min- Max Beneficial Nature | 210 - 304 | 192 - 295 | 126 - 229 | 148 - 251 | 148 - 251 | 203 - 306 |
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| Location | Encounter Type | Level(s) | Rarity |
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| Route 206 | Walk | 14 | 20% | | Route 206 | Walk | 15 | 10% | | Route 206 | Day | 14 | 10% | | Route 206 | Walk | 15 | 4% | | Route 206 | Walk | 16 | 1% | | Route 210A | Walk | 19 | 20% | | Route 210A | Day | 18 | 10% | | Route 210A | Day | 18 | 10% | | Route 210A | Walk | 18 | 5% | | Route 210A | Walk | 20 | 5% | | Route 211A | Walk | 13 | 10% | | Route 211B | Walk | 26 | 10% | | Route 211B | Walk | 27 | 4% | | Route 211B | Walk | 28 | 1% | | Route 214 | Walk | 23 | 20% | | Route 214 | Walk | 23 | 10% | | Route 214 | Walk | 24 | 5% | | Route 215 | Walk | 21 | 20% | | Route 215 | Walk | 22 | 10% | | Route 215 | Day | 21 | 10% |
| Location | Encounter Type | Level(s) | Rarity |
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| Route 206 | Walk | 14 | 20% | | Route 206 | Walk | 15 | 10% | | Route 206 | Day | 14 | 10% | | Route 206 | Walk | 15 | 4% | | Route 206 | Walk | 16 | 1% | | Route 210A | Walk | 19 | 20% | | Route 210A | Day | 18 | 10% | | Route 210A | Day | 18 | 10% | | Route 210A | Walk | 18 | 5% | | Route 210A | Walk | 20 | 5% | | Route 211A | Walk | 13 | 10% | | Route 211B | Walk | 26 | 10% | | Route 211B | Walk | 27 | 4% | | Route 211B | Walk | 28 | 1% | | Route 214 | Walk | 23 | 20% | | Route 214 | Walk | 23 | 10% | | Route 214 | Walk | 24 | 5% | | Route 215 | Walk | 21 | 20% | | Route 215 | Walk | 22 | 10% | | Route 215 | Day | 21 | 10% |
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