063 Abra
065 Alakazam

Diamond & Pearl

 #064 Kadabra

Species Information
HeightWeightDescription
4’03”124.6 lbs.Psi Pokémon
Diamond Flavor Text
If one is nearby, an eerie shadow appears on TV screens. Seeing the shadow is said to bring bad luck.
Pearl Flavor Text
When it uses its psychic power, it emits strong alpha waves that can ruin precision devices.

Diamond Encounter Locations

(Details)
Victory Road R1-02, Route 215

Pearl Encounter Locations

(Details)
Victory Road R1-02, Route 215
Wild DataLevel Up MovesTMs/HMsTutor MovesStats
Type
Egg Group
Human-like
Abilities
Synchronize:
Passes on a burn, poison, or paralysis to the foe.
Inner Focus:
The Pokémon is protected from flinching.
Steps to Hatch
5120
Max Experience
1,059,860
Base Experience
145
Gender
Female 25%  Male 75%
Base Happiness
70
Color Classification
Brown

Evolution Chain

-- Level 16 -->-- Trade -->

Wild Data

EVs Given:Held ItemsGreat Marsh Run Chance
HP
0
Attack
0
Defense
0
Special Attack
2
Special Defense
0
Speed
0
--TwistedSpoon TwistedSpoon --

Level Up Moveset

LevelMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
1Teleport0200--
Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.
1Kinesis01580--
The user distracts the foe by bending a spoon. It may lower the target’s accuracy.
1Confusion502510010%
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
16Confusion502510010%
The foe is hit by a weak telekinetic force. It may also leave the foe confused.
18Disable02080--
For several turns, this move prevents the foe from using the move it last used.
22Miracle Eye0400--
Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe.
24Psybeam652010010%
The foe is attacked with a peculiar ray. It may also leave the target confused.
28Reflect0200--
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
30Recover0100--
A self-healing move. The user restores its own HP by up to half of its max HP.
34Psycho Cut7020100--
The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.
36Role Play0100--
The user mimics the foe completely, copying the foe’s natural ability.
40Psychic901010010%
The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
42Future Sight801590--
Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
46Trick010100--
The user catches the foe off guard and swaps the foe’s held item with its own.

Learnable HMs and TMs

TM/HMMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
TM01Focus Punch15020100--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM04Calm Mind0200--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM06Toxic01085--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power115100--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day050--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt020100--
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TM16Light Screen0300--
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect0100--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance050--
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20Safeguard0250--
The user creates a protective field that prevents status problems for five turns.
TM21Frustration120100--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM23Iron Tail100157530%
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
TM27Return120100--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM29Psychic901010010%
The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
TM30Shadow Ball801510020%
The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
TM32Double Team0150--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect0200--
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Shock Wave60200--
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM41Torment015100--
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42Facade7020100--
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power702010030%
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
TM44Rest0100--
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
TM45Attract015100--
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46Thief4010100--
The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TM48Skill Swap0100--
The user employs its psychic power to exchange abilities with the foe.
TM49Snatch0100--
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM53Energy Ball801010010%
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
TM56Fling110100--
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam50109070%
The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
TM58Endure0100--
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain Punch605100--
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM63Embargo015100--
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TM67Recycle0100--
The user recycles a single-use item that has been used in battle so it can be used again.
TM70Flash020100--
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
TM73Thunder Wave020100--
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM77Psych Up0100--
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate020100--
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk0100--
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift115100--
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater10015100--
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM86Grass Knot120100--
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger01590--
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
TM90Substitute0100--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
TM92Trick Room050--
The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Stats

 HPAttackDefenseSpecial AttackSpecial DefenseSpeed
Base40353012070105
Level 50Min- Max
Neutral Nature
100 - 14740 - 8735 - 82125 - 17275 - 122110 - 157
Level 50Min- Max
Hindering Nature
100 - 14736 - 7831 - 73112 - 15467 - 10999 - 141
Level 50Min- Max
Beneficial Nature
100 - 14744 - 9538 - 90137 - 18982 - 134121 - 172
Level 100Min- Max
Neutral Nature
190 - 28475 - 16965 - 159245 - 339145 - 239215 - 309
Level 100Min- Max
Hindering Nature
190 - 28467 - 15258 - 143220 - 305130 - 215193 - 278
Level 100Min- Max
Beneficial Nature
190 - 28482 - 18571 - 174269 - 372159 - 262236 - 339

Diamond Encounter Data

LocationEncounter TypeLevel(s)Rarity
Victory Road R1-02Walk4620%
Victory Road R1-02Walk474%
Victory Road R1-02Walk451%
Route 215Walk205%
Route 215Walk215%
Route 215Walk224%
Route 215Walk221%

Pearl Encounter Data

LocationEncounter TypeLevel(s)Rarity
Victory Road R1-02Walk4620%
Victory Road R1-02Walk474%
Victory Road R1-02Walk451%
Route 215Walk205%
Route 215Walk215%
Route 215Walk224%
Route 215Walk221%