039 Jigglypuff
041 Zubat

Diamond & Pearl

 #040 Wigglytuff

Species Information
HeightWeightDescription
3’03”26.5 lbs.Balloon Pokémon
Diamond Flavor Text
Its fine fur feels sublime to the touch. It can expand its body by inhaling air.
Pearl Flavor Text
Its fine fur feels sublime to the touch. It can expand its body by inhaling air.
Wild DataLevel Up MovesTMs/HMsTutor MovesStats
Type
Egg Group
Fairy
Abilities
Cute Charm:
Contact with the Pokémon may cause infatuation.
Steps to Hatch
2560
Max Experience
800,000
Base Experience
109
Gender
Female 87.5%  Male 12.5%
Base Happiness
70
Color Classification
Pink

Evolution Chain

-- Friendship -->-- Use Item Moon Stone Moon Stone  -->

Wild Data

EVs Given:Held ItemsGreat Marsh Run Chance
HP
3
Attack
0
Defense
0
Special Attack
0
Special Defense
0
Speed
0
------

Level Up Moveset

LevelMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
1Sing01555--
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber.
1Disable02080--
For several turns, this move prevents the foe from using the move it last used.
1Defense Curl0400--
The user curls up to conceal weak spots and raise its Defense stat.
1DoubleSlap151085--
The foe is slapped repeatedly, back and forth, two to five times in a row.

Learnable HMs and TMs

TM/HMMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
TM01Focus Punch15020100--
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
TM03Water Pulse602010020%
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06Toxic01085--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power115100--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day050--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM13Ice Beam951010010%
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard12057010%
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM15Hyper Beam150590--
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Light Screen0300--
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect0100--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Rain Dance050--
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
TM20Safeguard0250--
The user creates a protective field that prevents status problems for five turns.
TM21Frustration120100--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22SolarBeam12010100--
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM24Thunderbolt951510010%
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM25Thunder120107030%
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TM27Return120100--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig8010100--
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29Psychic901010010%
The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
TM30Shadow Ball801510020%
The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
TM31Brick Break7515100--
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Double Team0150--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect0200--
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Shock Wave60200--
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35Flamethrower951510010%
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38Fire Blast12058510%
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42Facade7020100--
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power702010030%
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
TM44Rest0100--
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
TM45Attract015100--
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM49Snatch0100--
The user steals the effects of any healing or stat- changing move the foe attempts to use.
TM52Focus Blast12057010%
The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.
TM56Fling110100--
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM57Charge Beam50109070%
The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat.
TM58Endure0100--
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM60Drain Punch605100--
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TM67Recycle0100--
The user recycles a single-use item that has been used in battle so it can be used again.
TM68Giga Impact150590--
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM70Flash020100--
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
TM73Thunder Wave020100--
A weak electric charge is launched at the foe. It causes paralysis if it hits.
TM74Gyro Ball15100--
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM76Stealth Rock0200--
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TM77Psych Up0100--
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate020100--
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82Sleep Talk0100--
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift115100--
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater10015100--
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM86Grass Knot120100--
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TM87Swagger01590--
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
TM90Substitute0100--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
HM04Strength8015100--
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

Stats

 HPAttackDefenseSpecial AttackSpecial DefenseSpeed
Base1407045755045
Level 50Min- Max
Neutral Nature
200 - 24775 - 12250 - 9780 - 12755 - 10250 - 97
Level 50Min- Max
Hindering Nature
200 - 24767 - 10945 - 8772 - 11449 - 9145 - 87
Level 50Min- Max
Beneficial Nature
200 - 24782 - 13455 - 10688 - 13960 - 11255 - 106
Level 100Min- Max
Neutral Nature
390 - 484145 - 23995 - 189155 - 249105 - 19995 - 189
Level 100Min- Max
Hindering Nature
390 - 484130 - 21585 - 170139 - 22494 - 17985 - 170
Level 100Min- Max
Beneficial Nature
390 - 484159 - 262104 - 207170 - 273115 - 218104 - 207