037 Vulpix
039 Jigglypuff

Diamond & Pearl

 #038 Ninetales

Species Information
HeightWeightDescription
3’07”43.9 lbs.Fox Pokémon
Diamond Flavor Text
Its nine tails are said to be imbued with a mystic power. It can live for a thousand years.
Pearl Flavor Text
Its nine tails are said to be imbued with a mystic power. It can live for a thousand years.
Wild DataLevel Up MovesTMs/HMsTutor MovesStats
Type
Egg Group
Ground
Abilities
Flash Fire:
Powers up Fire-type moves if hit by a fire move.
Steps to Hatch
5120
Max Experience
1,000,000
Base Experience
178
Gender
Female 87.5%  Male 12.5%
Base Happiness
70
Color Classification
Yellow

Evolution Chain

-- Use Item Fire Stone Fire Stone  -->

Wild Data

EVs Given:Held ItemsGreat Marsh Run Chance
HP
0
Attack
0
Defense
0
Special Attack
0
Special Defense
1
Speed
1
Rawst Berry Rawst Berry ----

Level Up Moveset

LevelMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
1Nasty Plot0200--
The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.
1Ember402510010%
The foe is attacked with small flames. The target may also be left with a burn.
1Quick Attack4030100--
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
1Confuse Ray010100--
The foe is exposed to a sinister ray that triggers confusion.
1Safeguard0250--
The user creates a protective field that prevents status problems for five turns.

Learnable HMs and TMs

TM/HMMove NameTypePowerPower PointsAccuracyCategoryEffect Chance
TM04Calm Mind0200--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05Roar020100--
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06Toxic01085--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10Hidden Power115100--
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunny Day050--
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15Hyper Beam150590--
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17Protect0100--
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20Safeguard0250--
The user creates a protective field that prevents status problems for five turns.
TM21Frustration120100--
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22SolarBeam12010100--
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23Iron Tail100157530%
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
TM27Return120100--
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig8010100--
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM32Double Team0150--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35Flamethrower951510010%
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38Fire Blast12058510%
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM42Facade7020100--
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Secret Power702010030%
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
TM44Rest0100--
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
TM45Attract015100--
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM50Overheat140590100%
The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
TM58Endure0100--
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM61Will-O-Wisp01575--
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM66Payback5010100--
If the user can use this attack after the foe attacks, its power is doubled.
TM68Giga Impact150590--
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM77Psych Up0100--
The user hypnotizes itself into copying any stat change made by the foe.
TM78Captivate020100--
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM79Dark Pulse801510020%
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TM82Sleep Talk0100--
While it is asleep, the user randomly uses one of the moves it knows.
TM83Natural Gift115100--
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM85Dream Eater10015100--
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TM87Swagger01590--
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
TM90Substitute0100--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Stats

 HPAttackDefenseSpecial AttackSpecial DefenseSpeed
Base73767581100100
Level 50Min- Max
Neutral Nature
133 - 18081 - 12880 - 12786 - 133105 - 152105 - 152
Level 50Min- Max
Hindering Nature
133 - 18072 - 11572 - 11477 - 11994 - 13694 - 136
Level 50Min- Max
Beneficial Nature
133 - 18089 - 14088 - 13994 - 146115 - 167115 - 167
Level 100Min- Max
Neutral Nature
256 - 350157 - 251155 - 249167 - 261205 - 299205 - 299
Level 100Min- Max
Hindering Nature
256 - 350141 - 225139 - 224150 - 234184 - 269184 - 269
Level 100Min- Max
Beneficial Nature
256 - 350172 - 276170 - 273183 - 287225 - 328225 - 328