+ Reply to Thread
Results 1 to 8 of 8

Thread: Why Stadium 2 will (probably) never be on the Virtual Console

  1. #1
    N = AWESOME MACandCHEEZWIZ1's Avatar
    Join Date
    Sep 2009
    Location
    Between the fifth and sixth dimensions
    Age
    19
    Posts
    76

    Why Stadium 2 will (probably) never be on the Virtual Console

    Recently, I learned that Stadium: Gold & Silver (Stadium 2 outside of Japan) would probably never be on the Virtual Console. There is a 40MB limit on games, and S3:G&S is 64MB (only a few games for the N64 are this large). On the other hand, Stadium 2 (Stadium outside of Japan) is 32MB, so it would be alright. I'm not sure how many megabytes the original Stadium (unreleased outside of Japan) has, but factoring in its 42 Pokémon, as well as that it probably went through some important changes when switching from the 64DD to the N64 itself, I'm guessing 16MB or 12MB. Please correct any of my information if it's wrong. Now, my question is, has Nintendo ever uploaded something that exceeds 40MB on the Virtual Console? Could they drastically shorten the total MB by reprogramming it more efficiently, and getting rid of dead weight? Now, many would consider this useless, as connectivity with Generations I and II was a big deal. Well, on the off-chance that a Virtual Console for handhelds was created for the DSi, and wireless connectivity was implemented into both the Stadium series and the handheld games, would it possible to connect them? Would they be so drastically changed that they would be considered DSiWare or WiiWare? Is absolutely any of this possible, or even plausible?
    The Wii can produce the following text:
    1234567890abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMN OPQR
    STUVWXYZ!\#$%^&*()[]{}-_'`/
    @"?~|,.=<>+:;‘„“”żˇ«»·×÷±∞§^™©®şŞ♭♪←→↑↓˘€ŁĄŕáâäĺćă ç
    čéęëěíîďńňóôöœřőßůúűüý˙ŔÁÂÄĹĆĂÇČÉĘËĚÍÎĎŃŇÓÔÖŒŘŐŮÚŰ ÜÝŸ
    αβγδεζηθικλμνξοπρστυφχψωΓΔΘΛΞΠΣΥΦΨΩ΄΅Ά·ΈΉΊΌΎΏΐΪΫάέ ήίΰ
    ςϊϋύώ◎☆○◇□△

  2. #2
    Action Replay Researcher Riolu Aura Sphere Now's Avatar
    Join Date
    Mar 2010
    Location
    Riolu's Soul, Pikachu's Heart & Oshawott's Courage!
    Age
    21
    Posts
    1,555

    Re: Why Stadium 2 will (probably) never be on the Virtual Console

    Well for one, they had Pokémon Battle Revolution which was the closest to Pokémon Stadium, but for the WiiWare, they created Pokémon Rumble which was kind of the similar to Pokémon Stadium.

    Yes, it is possible for a remake of Pokémon Stadium I and II for the Nintendo Wii or WiiWare, but not likely for the Nintendo DS Lite/DSi/DSi XL or DSiWare.

  3. #3
    has WAY too much homework YuzuruHitokiri's Avatar
    Join Date
    Apr 2009
    Location
    Yep... It's a tree alright...
    Posts
    149

    Re: Why Stadium 2 will (probably) never be on the Virtual Console

    They won't be on the Virtual Console for the sole reason of no transfer pak support...
    The games would crash upon load...
    And even if they did get around that (like Wii64 has), then the biggest part of the game would be missing... You can only do so much with rental Pokemon...
    "Anything too stupid to be said is sung."
    Voltaire

    "If all the world's a stage, I want to operate the trap door."
    Paul Beatty

    "We live in a Newtonian world of Einsteinian physics ruled by Frankenstein logic."
    David Russell



  4. #4
    ¬‿¬ Pingouin7's Avatar
    Join Date
    Sep 2009
    Location
    Canada, Quebec
    Age
    19
    Posts
    845

    Re: Why Stadium 2 will (probably) never be on the Virtual Console

    Quote Originally Posted by YuzuruHitokiri View Post
    They won't be on the Virtual Console for the sole reason of no transfer pak support...
    The games would crash upon load...
    Lol no.
    You don't need transfer pak to play Stadium.

  5. #5
    ShinyPolitoed SmellTheBurningEmber's Avatar
    Join Date
    Sep 2009
    Location
    <--- Over there.
    Age
    19
    Posts
    138

    Re: Why Stadium 2 will (probably) never be on the Virtual Console

    Why port the Stadiums? I say make a Pokémon Stadium 3 (Stadium 4 in Japan) on either WiiWare or disc. Make it compatible with all Gen V and/or Gen IV titles. Problem solved. ~STBE
    Spoiler
    If you want to connect with me on Yahoo!, PLEASE send me a Message here on the forums first so I can identify you.
    Join the Gardevoir Fan Club!!
    Join the Dragon-type Lovers Group!!

  6. #6
    has WAY too much homework YuzuruHitokiri's Avatar
    Join Date
    Apr 2009
    Location
    Yep... It's a tree alright...
    Posts
    149

    Re: Why Stadium 2 will (probably) never be on the Virtual Console

    Quote Originally Posted by SmellTheBurningEmber View Post
    Why port the Stadiums? I say make a Pokémon Stadium 3 (Stadium 4 in Japan) on either WiiWare or disc. Make it compatible with all Gen V and/or Gen IV titles. Problem solved. ~STBE
    That's what Battle Revolution and Colloseum were... Just weren't named Stadium... (And had worse rental Pokemon...)

    Quote Originally Posted by Pingouin7 View Post
    Lol no.
    You don't need transfer pak to play Stadium.
    You need the virtual support for a Transfer Pak though...
    Technically speaking, when a .wad (the installation file for Wii stuff) gets installed on a system, the biggest section of the .wad is the ROM of the game... So when you play a Virtual Console game, it is the emulated ROM of the game officially re-released by Nintendo...
    So if they were to put either Stadium into the VC, it may install just fine, but when you go to run it, the ROM will tell the Wii to initialize the Transfer Pak, and the Wii will laugh and give you a DSi error...
    "Anything too stupid to be said is sung."
    Voltaire

    "If all the world's a stage, I want to operate the trap door."
    Paul Beatty

    "We live in a Newtonian world of Einsteinian physics ruled by Frankenstein logic."
    David Russell



  7. #7
    Ethereal 0660's Avatar
    Join Date
    Oct 2010
    Location
    42, -86
    Posts
    72

    Re: Why Stadium 2 will (probably) never be on the Virtual Console

    I'd have to say that it would just be a novelty if it did go on the VC, because they would have to edit it so much for it to be compatible with other games, it wouldn't even be Stadium 2 anymore.

  8. #8

    Re: Why Stadium 2 will (probably) never be on the Virtual Console

    It is possible to "inject" an N64 ROM into an existing Virtual Console WAD file. A lot of old games not yet released on the VC have been hacked in this fashion. However, it's been shown that Stadium\Stadium 2 are two of the many games for which it doesn't work, probably due to the Transfer Pak thing.

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
PPN Top 50