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  1. #61

    Re: Pokemon Generator (Updated for HG/SS [US])

    Shaymin does work that way, i know that much. Just wanted to know if thers a way to keep him in sky form, i cant find a code that keeps it permanently day

  2. #62
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    Re: Pokemon Generator (Updated for HG/SS [US])

    Quote Originally Posted by Havoc-X View Post
    Shaymin does work that way, i know that much. Just wanted to know if thers a way to keep him in sky form, i cant find a code that keeps it permanently day
    Then it's not related to the generator. I can't help you with that, sorry.

  3. #63
    Member Essence's Avatar
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    Re: Pokemon Generator (Updated for HG/SS [US])

    There was a code to make the time of day the same throughout. Just look hard and you'll find it.

  4. #64

    Re: Pokemon Generator (Updated for HG/SS [US])

    Thanks for the quick answer. I was wondering about one other thing. Since my DS won't work with my computer is it possible for me to trade a pokemon that I captured to someone else and have them find my Secret ID for me? I want the game to think the pokemon really are OT me.

  5. #65
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    Re: Pokemon Generator (Updated for HG/SS [US])

    Quote Originally Posted by Amy Jane View Post
    I was wondering about one other thing. Since my DS won't work with my computer is it possible for me to trade a pokemon that I captured to someone else and have them find my Secret ID for me? I want the game to think the pokemon really are OT me.
    You could just use one of the secret ID Action Replay codes to find it yourself. You don't need any sort of connection with your PC for that.

  6. #66

    Re: Pokemon Generator (Updated for HG/SS [US])

    Will these pokemon mark as caught in the Pokedex?

  7. #67
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    Re: Pokemon Generator (Updated for HG/SS [US])

    Quote Originally Posted by Amy Jane View Post
    Will these pokemon mark as caught in the Pokedex?
    Pokemon that you generate with this program won't. You'd need another code for that.

  8. #68

    Re: Pokemon Generator (Updated for HG/SS [US])

    Also, whenever I use the PID Generator it always changes the SP Attack to the SP defense on the stats part of the form. What can I do about that?

  9. #69
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    Re: Pokemon Generator (Updated for HG/SS [US])

    Quote Originally Posted by Amy Jane View Post
    Also, whenever I use the PID Generator it always changes the SP Attack to the SP defense on the stats part of the form. What can I do about that?
    When you click "OK" on the PID generator dialog with a PID selected in the list, it sets the IVs on the main dialog to the IVs of that PID. I just tried and can't produce any problems with it.

    Edit: Oh, you're right, I must have just mixed them up. I'll fix it in the next release.

  10. #70

    Re: Pokemon Generator (Updated for HG/SS [US])

    When is the next release?

    Oh, also, when you use the PID generator it sometimes edits the gender of the pokemon, and it won't let you change it

  11. #71
    Member Essence's Avatar
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    Re: Pokemon Generator (Updated for HG/SS [US])

    Quote Originally Posted by Amy Jane View Post
    When is the next release?
    He has no set release date. It's just whenever he fixes something or adds something new.

    *Pick Male or Female before you generate the PID.

  12. #72
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    Re: Pokemon Generator (Updated for HG/SS [US])

    Quote Originally Posted by Amy Jane View Post
    When is the next release?
    Essence is correct regarding releases. It's just when I get around to fixing everything and feel that it should be uploaded.


    Oh, also, when you use the PID generator it sometimes edits the gender of the pokemon, and it won't let you change it
    Unless there's a bug that I'm unaware of, it intentionally changes the genders based on the Pokemon you select. ...but I think I know what you're saying. There's not really any reason for it to be limited like that. The current PID generator didn't get much work done to it, as I have a redesign planned that hasn't been completed. It's not surprising that it's awkward/buggy.

  13. #73
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    Re: Pokemon Generator (Updated for HG/SS [US])

    Quote Originally Posted by Codr View Post
    Unless there's a bug that I'm unaware of, it intentionally changes the genders based on the Pokemon you select. ...but I think I know what you're saying. There's not really any reason for it to be limited like that. The current PID generator didn't get much work done to it, as I have a redesign planned that hasn't been completed. It's not surprising that it's awkward/buggy.
    Weird, it works quite well with me. The only thing that forces gender change is to pokemon who have select genders. Other than that all I have to do is pick male of female and it turns out correct.

  14. #74
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    Re: Pokemon Generator (Updated for HG/SS [US])

    Quote Originally Posted by Essence View Post
    Weird, it works quite well with me. The only thing that forces gender change is to pokemon who have select genders. Other than that all I have to do is pick male of female and it turns out correct.
    I know, but considering "Either" is selectable at all times regardless, there's no real point to limit it to male or female if a Pokemon can only be one or the other. That's all I was trying to say.

  15. #75

    Re: Pokemon Generator (Updated for HG/SS [US])

    Ok, now I have myself confused XD When you enter a value for SP Attack in the PID generator it inserts as the value for SP Defense on the main page and vice versa. But now they actually match and I didn't edit it on the main page. Does this glitch only happen sometimes?

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