I've been looking everywhere for this information as I've heard it before and I just wanted to get some confirmation...has anyone ever heard of the Legendary Beasts Glitch in FireRed/LeafGreen where the random beast will have VERY LOW IVs like 0...something like that...I need to see if this is completely true as I've heard about it but yet cannot find ANY info on it...
Anyone know?
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I've heard of it, too, but some detailed info is relatively scarce.
But they do have crap IVs, as I've done experiments where I gather as many Kanto dogs as possible and check IVs. It's usually 5 zeroes and one other number, normally lower than 10.
The glitch really takes a rough toll on the poor dogs. :/
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Tell me about it. I've been searching over 2 hours for good information but have had no luck and ya that's what I heard something about how 5 or around there will have 0 in the IVs and the other one still incredibly low...I'm asking because I need to back up a STATEMENT but have had no luck in doing so...
So again does anyone have any info regarding this glitch?
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It's true. Many have confirmed that their Legendary Dogs had ridiculously low IV's. Usually anywhere around 0.
Something's not called a miracle because it doesn't happen. It's called a miracle because once in a while, it does happen.
SCV told me in his own words:
Yes, roamers, including the Lati twins of RSE, suffer this problem. The Lati in Southern Island does not though.Originally Posted by SCV
Source:
1. http://projectpokemon.org/forums/sho...&postcount=132
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Wait I thought that the only Reason Latias/Latios in Ruby/Sapphire had bad IVs was because they were determined when you STARTED the game. I've Soft Reset for a Latias in Emerald before so I know in Emerald they fixed it to where the IVs are determined when you Press A On the TV and pick the color.
But as for the Roamers in FR/LF I am not sure. But from what you posted...it is without a doubt confirmed?
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Why do you think all the Latis that you've seen had terrible IVs? Their IVs were okay from the start (or not... but it was predetermined)... until they get captured... then the IVs become 0 across the boards. Is that mere coincidence? Try catching one from Southern Island... and you'll see the clear difference.
Let's say the Lati rogue had 31/14/15/24/15/8 IVs... then once captured it will become something like 31/7/0/0/0/0 IVs... ouch that's painful X_X
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=\ I think you must have the Pokemon I'm talking about confused...I know the Lati's in Ruby/Sapphire are going to have bad IVs because there IVs are predetermined once you start a new game thus there is no WAY to soft reset (Technically there is but you'd have to start a new game EACH TIME and play through it until you could catch the Lati which is really unrealistic) I have Soft Reset for a Latias in Emerald (They fixed the glitch in Emerald)
ANYWAYS
I'm talking about the Legendary Beats (Dogs, Cats, Gerbils, whatever you may call them) in FR/LG.
P.S. I might have misread your post so I MIGHT BE THE ONE WRONG lol sorry
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Read that statement made by SCV above... I bolded the part which applies to BOTH the legendary beasts AND the Latis... the IVs being copied down wrong is why. They start out with predetermined IVs or whatnot and end up with 0 everywhere after being captured. The IVs were transferred incorrectly. And I had no idea Emerald's Latitwins IVs were fixed.
Project Pokemon is:
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Important Links
PP Rules / FAQ / Inquiries / NO CHEATING / BBTags Guide / Anonymous BBS
Guides I Have Written
Competitive Battling Basics / Pokemon Black and White In-Game Movesets / Pokemon Black and White In-Game Battles / Gen IV Ability ID
My Competitive Teams
Divine Rights (Gen V) / Prometheus (Gen V) / Gloria in Excelsis (Gen IV) / Samson Agonistes (Gen IV) / Team Megaman (Gen IV)
As was posted, I confirmed that there is a bug in the proccess that copies the IVs that are stored for the pokemon that you are trying to capture to the one that goes to your team or box when you catch it.
This bug affects R/S/FR/LG. It was fixed for Emerald.
In R/S the PID/IVs of the roamer are set when you see the TV after beating the pokemon league.
In FR/LG they are set after you fix the machine in island one.
You can SR in all cases. but The IVs are a max of 31/7/0/0/0.
That is disappointing. Nintendo made two big bugs in Pokemon Ruby and Sapphire. And Pokemon Fire Red and Leaf Green that has a fix for the berry glitch has a bug of its own...
I wounder if there are other undiscovered bugs in the games.
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* SCV is now known as Fearow
* ~Fearow chases Caterpie
<~Fearow> ....
* Fearow is now known as SCV
I'm going to assume that the missing IV would still be zero (you only posted 5 lol). But thanks for confirming. So until HG/SS come out Soft Resetting for the three Legendary Beasts is only possible through Colosseum (Or XD?) regardless that's the only way then. Bummer Nintendo should really work a little bit better when it comes to this. I mean SERIOUSLY. Thanks again SCV very much appreciated.
Probably not anything major or we probably would have noticed by now (as far as anything IMPORTANT goes).
There is no way around this. Bummer aint' it?
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