Page 3 of 8 FirstFirst 1234567 ... LastLast
Results 31 to 45 of 109

Thread: PPSE: Project Pokemon's Save Editor 0.04

  1. #31

    Re: PPSE: Project Pokemon's Save Editor 0.01

    When I modify the dex entries of the pokčmons and then I try to scrool down the dex entries in game, the .sav crushes just with some pokčmons. Can you please explain me why?




  2. #32

    Re: PPSE: Project Pokemon's Save Editor 0.01

    @Xeomyr

    No, you actually didnt^^ I asked to modify the PPSE, the Programm itself, fo an easyer use, and you answered I had the wrong save file size^^

  3. #33

    Re: PPSE: Project Pokemon's Save Editor 0.01

    Quote Originally Posted by Utopia View Post
    When I modify the dex entries of the pokčmons and then I try to scrool down the dex entries in game, the .sav crushes just with some pokčmons. Can you please explain me why?
    If you can, I'd like:

    1) A list of all the modifications you made.
    2) The save file from before editing. (You should always make a copy before doing stuff like this)
    3) The edited file.
    I'm a Natu.
    Spoiler

  4. #34

    Re: PPSE: Project Pokemon's Save Editor 0.01

    Quote Originally Posted by Jiggy-Ninja View Post
    If you can, I'd like:

    1) A list of all the modifications you made.
    2) The save file from before editing. (You should always make a copy before doing stuff like this)
    3) The edited file.
    Ok, but the game crushes just when I look into the pokčdex, so no problem for my game files even because I've got a backup. And here we go.

    1) Added pokčmons for the national dex from #1 to #160.
    2) Sav File before the editing
    3) Edited File

    It's always a pleasure being a tester for you programs!




  5. #35
    Pufftop's King xeomyr's Avatar
    Join Date
    Apr 2009
    Location
    Blue Earth
    Posts
    195

    Re: PPSE: Project Pokemon's Save Editor 0.01

    Quote Originally Posted by Reygok View Post
    @Xeomyr

    No, you actually didnt^^ I asked to modify the PPSE, the Programm itself, fo an easyer use, and you answered I had the wrong save file size^^
    sorry
    didn't read that word "platinum" you write down there =_=
    and also i thought you asked the same question as the one in codemonkey's thread, i also assumed that you use diamond savefile for that =_=

    for pokebox, u have to wait for platinum compatibility , dude

    .. and also, the program won't work if you don't have a pokedex ..
    so, if you open the savefile using this program , right after you got your very first pokemon, it won't work ^^
    Diamond FC : 1634 0973 3127

  6. #36

    Re: PPSE: Project Pokemon's Save Editor 0.01

    I dont want to use Pokébox at the moment^^ I have no use for it, I simply want to know if PPSE could be optimized like I said in my first post HERE, not that one in the pokébox tread. Forget that one. I simply confused PPSE with Pokébox. Understood? ^^
    And my Platinum also chrashes with an edited save , with PPSE. My Brother's, too. So there is clearly a Problem.

  7. #37

    Re: PPSE: Project Pokemon's Save Editor 0.01

    Quote Originally Posted by Reygok View Post
    Hey , first of all, Thanks for this programm^^ I needed this very much, because I transferred ALL my Pokémon from Diamond to Platinum, because I did not want to catch them all a second time. But then I realized, that my Pokédex was empty XD
    So, thanky for the Programm, but I ask to add something, I think it should be possible...
    I have to mark every single pokémon Ive caught, these are over 200. So it would be nice if i could simply klick ''seen'' and ''caught'', then the down arrow on the keyboard, the seen, caught... and so on. But the problem is, that after seen and caught comes the alphabetical list, Id prefer the Numerical one. So, please, could you simply arrange this?

    Thanky in advance, Reygok
    I'm currently trying to add a better UI to the Pokedex function while SCV moves on to Pokemon.

    One of the tabs will look like this: http://www.freewebs.com/jiggy-ninja/PPSE%20Dex/Seen.JPG

    Something like that good enough for you?
    I'm a Natu.
    Spoiler

  8. #38

    Re: PPSE: Project Pokemon's Save Editor 0.01

    Yes, this is even better than I imagined, thanky already in advance^^

    I always wanted to know HOW to make such programms. Do you need to know a special language, like HTML on the web, for programming?

  9. #39
    Ho-oh Rider ocwil's Avatar
    Join Date
    Jun 2009
    Location
    The Netherlands
    Age
    22
    Posts
    42

    Re: PPSE: Project Pokemon's Save Editor 0.01

    will there be a sinnoh pokedex feature for when you not yet have completed the national dex?
    "If a cable has one end, then it has another."

    FC:2020 7373 5862

  10. #40

    Re: PPSE: Project Pokemon's Save Editor 0.01

    Quote Originally Posted by Reygok View Post
    Yes, this is even better than I imagined, thanky already in advance^^

    I always wanted to know HOW to make such programms. Do you need to know a special language, like HTML on the web, for programming?
    PPSE is being written in C++ using Qt.
    Quote Originally Posted by ocwil View Post
    will there be a sinnoh pokedex feature for when you not yet have completed the national dex?
    You will be able to edit which parts of the Pokedex you have received. Because it's possible to receive Nat dex Pokemon from trading before you get the Nat dex, and the Pokedex still keeps track of those, I don't plan on added a "Sinnoh Dex only" feature.
    I'm a Natu.
    Spoiler

  11. #41
    Ho-oh Rider ocwil's Avatar
    Join Date
    Jun 2009
    Location
    The Netherlands
    Age
    22
    Posts
    42

    Re: PPSE: Project Pokemon's Save Editor 0.01

    i mean something that just lists the sinnoh pokes so you don't have to search them all out(numerical since in sinnohdex their number is different)
    "If a cable has one end, then it has another."

    FC:2020 7373 5862

  12. #42

    Re: PPSE: Project Pokemon's Save Editor 0.01

    I don't plan on doing it, at least not any time soon. If I do it, it will only be after all the other stuff for the Dex is done, and if there's nothing else for me to do. Right now, I have more important and troublesome things to figure out.

    If you know C++, you're welcome to contribute your own code once I get the new UI up and running to add that functionality.

    ---------- Post added at 08:45 PM ---------- Previous post was at 08:38 PM ----------

    Also, I'm trying to think of the best way to make the Formes tab work.
    I'm a Natu.
    Spoiler

  13. #43
    The Glitch From Johto Wiki ContributorEvent Contributor FLOOTENKERP's Avatar
    Join Date
    Apr 2009
    Location
    Johto
    Age
    20
    Posts
    678

    Re: PPSE: Project Pokemon's Save Editor 0.01

    Wow this is amazing. Upon the release of Platinum for Japan, I imported the game and dumped it. I used an AR code on the game making my Pokedex complete, and whenever I skipped through Sandslash the game would freeze. After using this program, I checked a few Pokemon and checked all the languages and now the glitch is fixed! Now my Pokedex works normally, thanks guys!




    Thanks to Narwhal for the sig and banners!

  14. #44

    Re: PPSE: Project Pokemon's Save Editor 0.01

    Is this a pre-release/beta/whatever to Pokémod, or is this something completely different?

  15. #45
    PMD Researcher DeveloperGame Save ResearcherEvent ContributorModeratorSuper Moderator evandixon's Avatar
    Join Date
    Apr 2009
    Location
    An Aperture Science lab near Treasure Town
    Posts
    1,896
    Blog Entries
    1

    Re: PPSE: Project Pokemon's Save Editor 0.01

    Quote Originally Posted by Arjun - PeeB4UGo View Post
    Is this a pre-release/beta/whatever to Pokémod, or is this something completely different?
    This IS Pokemod, except it is a pre-release. It has just been re-named.

Page 3 of 8 FirstFirst 1234567 ... LastLast

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •