thanks guy, tools is very cool. but i have a question, can u help me? in the game pkm, we used to play game turn-based strategy, but we can play a batlle of pokemon which same as a fighting game, a pkm can have the advantages from terrain ( a rock-pkm can easy play in the moutain, a grass pkm can more healthy when battle is in the rain,.. exemple), and two pkms have two actions in the same time? So, the game pkm is very big ( 1 GB, 2 Gb,..) ? what do u think about my question?
Thanks for read may question!!!
Thank u!! i think it is difficult to do. in the future, i hope that we can do it. with pkm fire red,can u remake in type .nds ? it is a interesting story but its graphical is very bad. of course, if u have the link, tell me, plz. thanks again.
My game freezes after I try to leave the Goldenrod City Gym. I beat Whitney but that game freezes as I try to leave to trigger the girl that tells me that she cries after a loss. I can't use the gibberish and wild Pokemon trick because there are no wild Pokemon in Goldenrod. Any help?
Will you make program like this for Pokemon Black/White?
Hello. I love this tool already but I am currently struggling on something. I am editing Heart Gold and would like to now how to edit the level, move-set etc. of the red gyarados and other pokemon that can be found as overworld sprites (if this is even possible of course). I hope someone can help me with that.
After I have edited my HGSS rom, I find that it crashes and freezes after I edit the Wild Pokemon encounters.
pleasse help me, my ppre won't let me save scripts.
what do i need to do.
it work fine but since 1 week it doesnt work.
Has anyone ever experienced a bug/glitch when testing their hack that a pokemon may learn a few more moves or "nothing" at a particular level?
I was testing my platinum hack earlier today and have Furret learn Dizzy punch at level 15 upon evolution, but somehow it also was trying to learn Grasswhistle and Fire Fang although I didn't give it those moves in ppre.
The other scenario was when I have Spinarak learn Pin Missile at Lv. 22, he evolves to Ariados and is then learns Mega Drain. At level 23, it is possible for it to learn Pin Missile again, but instead it just said it was trying to learn " " instead of skipping the move since it knew the move already.
Is it possible that it's because the pokemon's movelist is maxed out? I didn't remove/replace many attacks for a few pokemon including Furret/Ariados which caused them to have their movepool maxed with 22 moves.
Indeed, for some reason giving a Pokémon 20+ moves in PPRE (well, 20 since that's where it maxes out the boxes) causes it to mess up badly. If you edit level-up moves by hex then you can extend that limit, but unfortunately editing the file even once with PPRE makes it impossible to reinsert stuff with crystaltile2 iirc...
Kind of buggy, y'know?