A special bonus to all members of Project Pokemon: You all get a small preview of the NDS Save File Converter v2.5, that can convert between the following formats:
Minimum System Requirements:
-.Net Framwork 2.0
-Windows (Vista or 7 prefered, XP may or may not work)
-evandixon, for making this tool
-Matt140 for making the ARDSi/Media Edition convertion code, without which, I could not have the kind of ARDS MAX support I have now
-Shuny at http://www.shunyweb.info/ for having the original save converter that inspired me to make this tool
Official Site and Download
-Added simple batch conversion (advanced options possibly comming soon)
-Added plugin function, so 3rd party developers can add their own save file formats
-Lots of internal changes
v2.1 Beta: -Remembers Open/Save dialog locations separately (unfortunately, only for the current session)
-Improved stability of reading game names of multi-save save files (ex Mario.1.sav, Other Game Name.7.sav)
v2.0 Beta: Rewrote program to be more efficient, and hopefully faster; added new look; added new supported features for save formats: save formats are no longer limited to one or all sizes, a range is now supported. Example: the M3i Zero use a RAW 512KB save file, but some games need a 1MB save file. If you find any errors in suppoted save formats, please report them to email@example.com. GBA Save conversion comming soon, If you wish to speed the process of GBA Conversion, email your GBA Save files to firstname.lastname@example.org
v1.9: Added beta Action Replay DS MAX file support, and ability to save game names if there is an NDS ROM with the same filename as the save, and ability to send me the game names to go in a future database
v1.8 Delta: Fixed a small bug
v1.8 Gamma: Because I forgot to add a crucial file in the beta, and because I have been slightly modifing it, here is a new version.
v1.8 Beta: Because of so many problems in 1.8 Alpha that are fixed in the Beta, the feature described in Alpha's changelog is being postponed.
v1.8 Alpha: Allowed size change of any format (very helpful for Action Replay saves); Started Working on a system to automatically load the Game name if a rom with the same name exists in the same directory. This feature will be visible during the Beta version.
v1.7: Added RAW 1MB support
v1.6.1: Fixed crashing when converting from ARDS ME/ARDSi format
v1.6: Major Updates -Removed Plugin system, can no longer create custom plugins to extend functionability, but now works faster. Data folder no longer needed.
-Fixed bug showing conversion complete message twice
-Added beta auto-detect size, as well as 128KB RAW size.
-Added extended support for Action Replay DSi/ME, being able to enter game info (Credit to Matt140 for writing the conversion tool, to evandixon only for packaging it within this program)
V1.5.2: Raw Save to DeSmuME conversion works now.
V1.5.1: Fixed bug in G6 DS Real / M3 DS Real (*.0) support
V1.5: Fixed potentially fatal error, packaged with support for G6 DS Real / M3 DS Real (*.0)
V1.4: Modified program to add save file formats from the list files, AND search the relative dorectory for them. I also packaged support for DeSmuME *.dsv files. Credit to Inferno™ for providing Save File
V1.3 - Many new fixes: Now Easier for others to add on to, it now converts all saves to raw, THEN to the format specified by the user.
It also has separate files containing a list of formats, so I can now control the display order on the form. I also packaged the newest version of the ARDSMEDUC-SAV program.
V1.1 - Only updated bug in program that allows repeated Save Formats
Download Mirror 1
Another Mirror is attached
Last edited by evandixon; Jul 24th, 2011 at 02:58 PM.
i wanted know if you planning to add no$gba, because if you are the only thing no$gba does to the .sav files is add 76 characters beginning of the file which is useless.
i also think that your program should make a backup of the save files just in case, because people can start bitching once they files mess up.
What I would like people to do is request support for different save file types, so I know they are needed.
For all I know, no one has an M3 *.0 save file.
i dont know why but the new DeSmuME has a new save format, ive never understood why people like making things hard for one another. for this the last 122 characters is useless and the extension is .dsv.
here you go.
This update is great I hope you continue to work on this program.
I am. Right now, I am working on a Command-line app that will convert DeSmuME *.dsv saves to raw *.sav saves, that will work with this program.
you did great bro, ill test this and get back to you with the DeSmuME saves.
i can't convert my file from nogba to desume, it's an error when convert????