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Thread: PokeGts.us Error 13247 Discussion Thread

  1. #16

    Re: PokeGts.us Error 13247 Discussion Thread

    I guess O_o

  2. #17
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    Re: PokeGts.us Error 13247 Discussion Thread

    I wonder if this will be fixed...

  3. #18
    Member Boogiepop's Avatar
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    Re: PokeGts.us Error 13247 Discussion Thread

    Oh wow, this blew up in the few minutes I was away
    Since there are some who have mentioned this on old threads, it may just blow over and start working fine again another day.
    There haven't been any official statements (from what I've heard/read)
    Last edited by Boogiepop; Jul 16th, 2012 at 02:17 PM.

  4. #19

    Re: PokeGts.us Error 13247 Discussion Thread

    Quote Originally Posted by Rosso View Post
    That's not a nintendo problem, because if i try using the official GTS, it works perfectly. I guess there's something wrong with the pokegts?
    Look up the error code Rosso. Error code 13247, like I linked, indicates high traffic on the GTS server of Nintendo. That does not mean the official GTS will stop working, it means that some traffic does not get processed in a timely manner.

    Quote Originally Posted by Rosso View Post
    I'd just like to know if this is gonna be fixed or not, because i seriously need the GTS sender xD
    It will, but it's Nintendo's side, not ours.

    Quote Originally Posted by Rosso View Post
    Black, i guess that is why... Did this happened before?
    It's not like they're closing the pokeGTS right? ._.
    No.

    Quote Originally Posted by Rosso View Post
    There's something like some "official" comments about this? Or still no news?
    Comments from Nintendo or PokeGTS? If PokeGTS, then Willaien already posted at the start of this thread right after me. As for Nintendo, not that I'm aware of. I have not bothered to go through the whole thread to see what all has happened, but this is the news I have. Just relax, it'll blow over soon.

  5. #20
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    Re: PokeGts.us Error 13247 Discussion Thread

    I'm the maintainer of PokeGTS.us. This happens sporadically, due to how the DS interacts with Nintendo's servers and my server. Just chill, it will clear up. I'm also investigating to see if there are any genuine bugs to look at.

  6. #21
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    Re: PokeGts.us Error 13247 Discussion Thread

    Thanks for the help guys and sorry for the "panic", i'm doing an event for some friends of mines and i wanted to use this for distribution, that's why lol.
    Oh and i didn't know willaien is the manteiner, sorry ._.

  7. #22
    Member Boogiepop's Avatar
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    Re: PokeGts.us Error 13247 Discussion Thread

    Whoops, sorry I didnt see the first post by Willaien, I should have closed the thread after that.
    Well it's all said and done now

    Thanks to everyone who replied and I'll leave this thread up for future use

  8. #23

    Re: PokeGts.us Error 13247 Discussion Thread

    Ummmm, on pokemon platinum recently I have added 204.45.29.54 to my dns on my ds lite, and after I save settings, and press b twice. I start my file, I get a blue screen saying something about the union room. -.- Then my game screen becomes white. This has only happened twice.

  9. #24

    Re: PokeGts.us Error 13247 Discussion Thread

    Quote Originally Posted by DarkLight View Post
    Ummmm, on pokemon platinum recently I have added 204.45.29.54 to my dns on my ds lite, and after I save settings, and press b twice. I start my file, I get a blue screen saying something about the union room. -.- Then my game screen becomes white. This has only happened twice.
    That's because the DNS you've added is for the GTS only. If I recall, Willaien might have implemented a filter (similar to what I'm implementing) to block certain requests, leaving the Union Room unable to be connected to. Just remove the DNS IP you added and you should be fine. If you want, I'd recommend you post the full error message to further diagnose the problem.

  10. #25
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    Re: PokeGts.us Error 13247 Discussion Thread

    This has been happening since yesterday again. Anyone has some news about this?

  11. #26
    Member Boogiepop's Avatar
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    Re: PokeGts.us Error 13247 Discussion Thread

    This has been happening since yesterday again. Anyone has some news about this?
    Try again today, it's working again Same thing as last time, check out what formlesstree4 said~
    It might clear up any questions you might have.

  12. #27

    Re: PokeGts.us Error 13247 Discussion Thread

    Most error codes are not caused by either PokeGts.us, or a distribution program like HyperGTS, IR-GTS, Shiny2, or ShinyGTS/DTS if they are configured correctly. It's usually a communication error from Nintendo's servers which are probably constantly being worked by the hundreds of thousands of requests it gets per day. Thank you boogie for the assistance.

  13. #28

    Re: PokeGts.us Error 13247 Discussion Thread

    I don't know if were talking about the same thing but i need help when i try to upload my Golurk to my black i get "Server Error in '/' Application" message and "Runtime Error" but when i try my geodude it works. With all 5th generation Pokemon i get the error and my game is the 5th generation. I tried with other Pokemon and all the 4th generations and before work. WTF need help. btw i compared the info from my golurk and geodude and they are the same (other than moves, abilities, pokemon and nickname).

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