It's been a while since you've had one of these threads. Figured it's time to bring it back, amirite?
I'm trying to get my old, old Action Replay functioning. It's an OLD one. One of the ones that doesn't even have a slot for another cartridge up top.
Naturally, I started off just wanting to HAX some pokemanz. Popped in my AR, got the codes from the code manager, loaded em into AR, picked a code and then had it freeze on the AR manager screen when I hit the "START" button.
Ok. Checked around. Need a firmware update. It's running on v1.54. Read that I'm supposed to use v1.71, but need to update to 1.55 first and/or to 1.60.
So I try updating to both 1.55 and 1.60 (and just going directly from 1.54 to 1.71 directly) and regardless, when I drag/drop the .bin file into code manager, it gives me a "COULD NOT READ FILE" error.
Now I'm sure you've seen many of these, and a solution must be out there.
How do I get into the swing of things?
Have you tried pressing the update software button? It's been years since I used an action replay like that, and I think I updated it by pressing that once.
(But then again, this was before I actually knew what I was doing, so it might not actually have updated it...)
Another thing to check is to see if you are dragging the bin file ABOVE the codelist box as shown at http://us.codejunkies.com/support/ar...article_id=434
Dragging it onto the codelist box won't work.
NDS and GBA Save Converters
Number 8 in the List of members sorted by post count.
(Newsbot doesn't count, because it doesn't have as many posts as what is listed)
Bookmarks