Q: How long is this first Alpha release?
A: This release will be playable up to and including the 2nd Gym. I’ve hired a security guard to make sure you don’t delve into places I’ve not edited yet.
Q: Will we travel to Unova?
A: No, the name UnovaHGSS stems from the Unovian Pokémon being in HGSS. Unova will not be in this game, just Johto and Kanto, like the original games.
Q: Are there fifth generation abilities/moves in the game?
A: No, not yet. Moves will almost certainly be put into the game at a later date. Abilities, I’m not entirely sure. Depends on whether or not I can do it – if I can, it will be done, sometime.
Q: How about the new Pokémon? Are they just sprite replacements, or are the stats actually changed?
A: Every new Pokémon has their true stats from Black/White. Their movesets are the same as well, barring any new moves introduced in the new games. Those moves are for the most part replaced by other, still relevant moves (eg. – Ember replaces Incinerate in a Pokémon’s moveset for now). The only things that are not changed about a Pokémon’s stats are their height/weight (for calculating damage for moves such as Low Kick), and simple aesthetic anomalies (such as a Pokémon’s sprite being horribly off-center in a battle, or their animations being ridiculously silly. I still need to figure out how to change that). Pokédex entries are also in the game for every Pokémon, though the order for the Pokédex is obviously not the same as the true National Dex.
Q: Are there any crazy changes to the Pokémon, such as new types or changed types (such as Serperior being Grass/Dragon)?
A: While I have nothing against new types or changing a Pokémon’s type in a hack, I have done nothing of the sort in this hack. All Pokémon retain their
Arceus God Gamefreak-given stats.
Q: Do Pokémon such as Machoke and Boldore still require trading, or otherwise impossible methods as a single player, to evolve?
A: No – I have changed evolution requirements for any Pokémon such as these, though the option to evolve them through trading is still there. These edits are not final, nor do they necessarily represent what requirements will be in the final version.