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Thread: Wonder Card AR code Pokegen HELP?

  1. #16
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    Re: Wonder Card AR code Pokegen HELP?

    well i guess nevermind, because I got it too work...

  2. #17
    Budding Web Designer phoenragon's Avatar
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    Re: Wonder Card AR code Pokegen HELP?

    Quote Originally Posted by Codr View Post
    I don't know what else could be concluded from the combobox changing resulting in a different code appearing in the editbox, OTHER than "Hey, the combobox must control which code is copied". If, for SOME STRANGE REASON, you think that using the code for, say, card 12 when you put a card into slot 1, is the COMMON SENSE thing to do, then yes, THIS IS A COMMON SENSE PROBLEM.
    .
    You misunderstood me. All I was saying was that I didn't expect the combo box to affect code that was generated BEFORE it's value is modified.

    I understand now that it does, so yes, I have the common sense to understand that changing the combo box value is going to affect the code.

    Aside from the combo box needing to be changed, is the rest of what I did right? (referring to the pics)

  3. #18
    PokeGen Creator - Retired DeveloperFormer Staff
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    Re: Wonder Card AR code Pokegen HELP?

    You didn't answer my question, nor whether or not you were using more than one at a time.

    Edit: Also:
    Quote Originally Posted by phoenragon View Post
    All I was saying was that I didn't expect the combo box to affect code that was generated BEFORE it's value is modified.
    So you mean that you didn't expect a disabled control that becomes enabled after generating codes to not act upon those generated codes? ...

  4. #19
    Budding Web Designer phoenragon's Avatar
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    Re: Wonder Card AR code Pokegen HELP?

    Quote Originally Posted by Codr View Post
    So you mean that you didn't expect a disabled control that becomes enabled after generating codes to not act upon those generated codes? ...
    Hm, good point when you say it like that. I'm just so used to generating the code being the absolute LAST thing you do in this process. (Pokesav ruined me =P) Anyway, I made an assumption that was incorrect, and I've been corrected. It makes sense now that I have the understanding of how it works. Moving on...

    Quote Originally Posted by Codr View Post
    You didn't answer my question, nor whether or not you were using more than one at a time.
    .
    I'm only trying to use one code at a time.

    I've recreated the code several times using different button combos (select only, or L+R) and tried them each one at a time, using the appropriate activation buttons for the code, but to no avail.
    (this is what you were referring to when you asked about how I was activating the code, correct?)

  5. #20
    PokeGen Creator - Retired DeveloperFormer Staff
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    Re: Wonder Card AR code Pokegen HELP?

    Quote Originally Posted by phoenragon View Post
    I've recreated the code several times using different button combos (select only, or L+R) and tried them each one at a time, using the appropriate activation buttons for the code, but to no avail.
    Great! Now I get to refer you here, which points you here. The first of which thanks you for wasting my time by not reading stickies, and informs you of the consequences. Now let ME personally thank you! I really enjoy people not using resources that're available and instead expecting someone to do the work for them over and over again.

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