Mystery Gift support
More options for customizing the program
Other (Post and explain.)
My vote is for Mystery Gift simply because I think there's greater room for user error than simply editing items in. People still seem to be struggling with MGE, and a more reliable method for extracting and importing Wonder Cards with less chance of screwing up would be wonderful.
24 hours on a weekend and 6 votes. Sigh.
I agree with GunblazeGriffin so MG Editing gets my vote
I vote for Mystery Gift support.
Personally, when I want to edit items, I just edit a current Pokémon and give them the item I want and then take it off.
I vote for Mystery Gift editing as long as the AR codes work for USA Games I hate the fact both MGE and Pokesav has no AR support for Gen 5 I have both programs and it hurts not being able to use AR Codes a lot of times
Leader of Team Mythology
Let's get this back to the top. I'm sure if I stickied it, it'd get looked at even less.
It's definitely going to be Mystery Gift support next. However, I've decided that for now, it's only going to be for inserting them into save files and generating codes for them, not editing of the data. I don't see the point in editing them.
Yes, that's effortless as well.
You're never too old to play video games!!
Mystery Gift support is nearing completion (probably a few days), however, something disappointing has been discovered. It's fairly unlikely that it'll be possible to generate codes for generation 5 Wonder Cards. This is because the data is encrypted, and the AR hardware doesn't provide a means of performing the necessary calculations to encrypt it via codes. There are some pretty "hacky" ways to potentially do it, which I'll be looking into, but I'm not optimistic. It's also possible that the data is stored unencrypted somewhere that's actually re-copied to the save file before a save occurs. If such a place exists, that would make the process easy, but I don't know yet.
Edit: Attempts to find a place in memory where the data is unencrypted and copied to the save file have failed.
Edit2: After way, way too much time, a hacky solution has been successful. Code support will be possible for Black/White.
Last edited by Codr; Mar 2nd, 2012 at 11:27 PM.
Would you mind explaining how would your 'hack' work? Some codes, like shiny encounter one that froze RNG back in RSE times, may affect other in-game things after all.
It's possible that there could be some unintended effects from the code, but I'm quite sure there won't be any problems. Regardless, should anything be reported, it's not like it can't be fixed.