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Thread: Kazo's B/W Tools

  1. #1
    Member Translation ContributorDeveloperROM Researcher
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    Kazo's B/W Tools

    Here are some tools I made for B/W ROM hacking.

    BWME edits trainer mugshot sprites.

    BWOE edits trainer overworld sprites.

    BWSE edit front/back trainer battle sprites.

    BWTE edits trainers and their Pokemon.

    BWWE edits wild Pokemon encounter tables.

    *new*
    BWTE 2.1
    Edit Prize
    Edit Healer

    BWTE 2.0
    B2W2 Support
    Edit Form
    Edit Gender
    Edit Ability

    NPC Editor
    Allows you to add, remove, and edit NPCs in overworld in B2/W2.

    *note* there may be unwanted effects with certain maps that have extra data out of bounds of the header that i just delete.

    http://kazowar.webs.com/BWTools.html
    Last edited by KazoWAR; Feb 17th, 2013 at 12:39 AM.

  2. #2
    beginner hacker Developer Andibad's Avatar
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    Re: Kazo's B/W Tools

    IS greaaaaaaaaaaat THANK YOU VERY MUCH KAZO DD is help me alot!



    Hm cool

    But is right fow view this sprite ?


  3. #3
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    Re: Kazo's B/W Tools

    You are a fucking god among men, Kazo. I am forever in your debt.

  4. #4

    Re: Kazo's B/W Tools

    Nice job Kazo

    Andibad, I am pretty sure those lines don't matter at all, that NPC does not walk anywhere so there are technically all 4 sprites there if you flip the leftfacing one right via symmetry.

    That NPC doesn't move, so it doesn't have those sprites

    BWOE - a/0/4/9
    BWSE - a/0/7/2
    BWTE - a/0/9/2 and a/0/9/3
    BWME - a/1/8/0

  5. #5
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    Re: Kazo's B/W Tools



    It works! Thanks so much, Kazo! I've been waiting for this for months!
    Editing the trainer battle sprites is gonna be such a chore since you can't scroll through them.

  6. #6
    Member aninymouse's Avatar
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    Re: Kazo's B/W Tools

    You've got to be kidding me. If Gen 4 editing EVER got this good, why... I... You know, all I can say is thank you. I'm shocked - and delighted - that you were willing to do this!
    What are you going to do with Jesus?

  7. #7
    beginner hacker Developer Andibad's Avatar
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    Re: Kazo's B/W Tools

    Quote Originally Posted by kaphotics View Post
    Nice job Kazo

    Andibad, I am pretty sure those lines don't matter at all, that NPC does not walk anywhere so there are technically all 4 sprites there if you flip the leftfacing one right via symmetry.

    That NPC doesn't move, so it doesn't have those sprites

    BWOE - a/0/4/9
    BWSE - a/0/7/2
    BWTE - a/0/9/2 and a/0/9/3
    BWME - a/1/8/0
    Wokeh , but zekrom/reshiram, NPC are same.... yeah is just flip and rotate :/

    anyway this sprite used rotate in the game, so i no have idea to rip into gif files........

    http://dl.dropbox.com/u/3122097/Blac...sprite_001.gif
    http://dl.dropbox.com/u/3122097/Blac...sprite_001.psd

    is too fast XD sorry is just for fun


  8. #8
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    Re: Kazo's B/W Tools

    Wow. Just... wow. Amazing.

  9. #9
    beginner hacker Developer Andibad's Avatar
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    Re: Kazo's B/W Tools

    OH MY GOD IS WORKING !!!!!!

    is my video for replace Overworld sprite ++


    is testing only for replace sprite, for pokemon + dialog is still progress

  10. #10

    Re: Kazo's B/W Tools

    I'm probally just stupid, but how do you work that compressor program?

    I successflly edited Burgh's OW but I need to replace him and a few other Trainers with these



    A better, less flamboyant Burgh, a better Roughneck (because BW's scrwany ones fail), a better face clown, DPtHGSS trainers whose sprites look better than their BW counterparts, a flipped Cynthia, and a Striato GL triple Battle Team based on which one you would face, each 16 colors!

  11. #11

    Re: Kazo's B/W Tools

    Hi,
    I cant seem to be able to use you mugshot editor.
    I get the file a/1/8/0 form the rom using NitroExplorer,
    Then i load it on the editor.exe, extract all 44 file and LZ BATCH DECOMPRESS Them (the 000 - 0021 file).
    Then i load the Mugshot editor and when i load the folder with the file, i get an error
    Can you please post a tutorial how to use your tools, thanks.
    Bye

    Edit:
    Before decompress i have 45 file on the folder (the a/1/8/0 file + 44 files from editor.exe)
    After decompress i have 112 file on the folder (the a/1/8/0 file + 111 files from editor.exe)

  12. #12
    Member Translation ContributorDeveloperROM Researcher
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    Re: Kazo's B/W Tools

    folder should only have uncompressed rgcnfiles 000- 021 and the rlcn files 022-044

  13. #13

    Re: Kazo's B/W Tools

    Quote Originally Posted by KazoWAR View Post
    folder should only have uncompressed rgcnfiles 000- 021 and the rlcn files 022-044
    Thanks, it worked like charm

  14. #14
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    Re: Kazo's B/W Tools

    Does these tools help with the title screen?

  15. #15

    Re: Kazo's B/W Tools

    Quote Originally Posted by Siam View Post
    Does these tools help with the title screen?
    BWME edits trainer mugshot sprites.
    BWOE edits trainer overworld sprites.
    BWSE edit front trainer battle sprites.
    BWTE edits trainers and their Pokemon.
    Does it even mention title screen in the first post?

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