Hey everyone, I'm new to hacking, and by new, I mean I have absolutely no idea what the hell I'm doing. All I know is that I have an idea for a hack, and it's REALLY awesome. However, I have run into several setbacks so far, primarily, I have absolutely no clue what anything is. I already have an emulator and a White version ROM, but I don't know how to edit it.
So, what tools should I use for this? I need a tools for changing trainer sprites, overworld sprites, dialogue, evolution methods, adding Pokemon, editing the mart, and anything you can think of that I missed.
So, if any of you could give me some advice on tools and how to use them, I'd really appreciate it, and I plan to keep you all updated on hack progress once I begin!
You can't edit B/W games' trainer sprites, overworld sprites nor add Pokémon or edit the mart.. It's even hard to change the wild Pokémon, as you'll have to do so with a hex editor.
You might want to start easier with a Diamond / Pearl hack, which has more tools available, or maybe even a GBA hack - even more available tools.
Some people are still working on new tools for B/W, so you need some patience. But new Pokémon... you'll never be able to add them, I'm afraid, especially not if you're just a beginner (no offence).
So, it's not possible to change overworlds yet? How about Mugshots with the VS screens, like the start of a gym leader battle. Will that be possible? (By means, i mean any kind of sprite hack/change. I succesfully edited some text, but sprites?)
Helping Translating Pokemon Black and White in Dutch and English
as seen here. He doesn't give away how to edit it, though.
Nobody else on the Pokémon hacking community managed to do this, which means it's quite hard to do (especially if you're a beginner).
I know it ... yeah i happy i can edit that , but i know is hard to tell one by one ==" someone angry with me because i know he secret =="
Kazo's BW Trainer Editor)
That's why all that was changed was the Trainer type (From E4 to PKMN Trainer)
Copyright © Driven by Boredom
You can edit anything in the ROM as long as you know where it is located and the format it is in. I could make a ton of tools for B/W if I just knew where all the narc files where for various things. That a/#/#/# stuff just blows.
Kazo, now that we know where overworld sprites, in-battle sprites, and pre-battle mugshots are all located, is that enough info for you to work your wizarding ways?
http://llref.emutalk.net/docs/, maybe help you
[/QUOTE]sorry just this list as i can found sprite, texture, BTX files, many 3D object, some used unkown format or be encrypt? some file can viewed in console tools, can exported but not all can imported to narc file.
now i just need swarming pokemon location, legend location, stat/move/type, can someone PM to me for that ...... i need it for compare only, i have but i don't know that file for ... because i found a weird file (i can't scripting DX) o.oa
sorry for blank or mark with "??", i can see / edit that sprite but i don't know sprite is for what, used in...... is just unkown for me
Last edited by Andibad; Apr 21st, 2011 at 12:25 AM.
Has anyone located the abilities/ level up and egg moves files? i want to modify that to make a B/W hack with a balanced metagame placing new egg/level up moves and abilities for each mon such as Volt switch and roleplay on a slaking and so on...and btw kazo could you include abilities in your B/W trainer editor? i mean if that´s possible? Im just starting to learn hacking aswell
Wyndamn, it's possible to edit abilities right now. I use CrystalTile2 to do the editing, and instructions are floating around this board somewhere. Hex editing is a bit more complicated, but the result is the same.