You know, like when they follow behind you. As of yet I have not heard of this being done before. Can you use CrystalTile2 for reinserting your custom sprite work?
What's the location of this narc? Lots of possibilities based on http://projectpokemon.org/wiki/HGSS_File_System ...
Also, instead of making a separate thread: is it possible to edit Pokemon names (like making the game call Forretress, "Pendra") in HGSS, even just partially?
I don't know anything about hex editting/narc, but wouldn't it be in OverWorld sprites?
I have all the files extracted, I'm just not sure what programs I can use to combine the sprite files and palette files into one PNG image (and back again).
PokeDSPic works for some of the images, but it's not programmed for the "following" sprites.
Suffice to say, I'm pretty sure TheNewPokeText & CrystalTile2 are what I need to use, but I can't seem to figure out how to use either for the purposes I have in mind. In fact, I've yet to get TheNewPokeTextx to work without PPRE... I must be doing something wrong, since it always just gives me an error and closes when I try to make it do anything.
Well, I found the offset for editing the HGSS pokemon overworld sprites with PokeTex. Once I edit the sprites, I should be able to track down the correct narc and replace it. One down!
Now, how do you suppose you go about changing the names of Pokemon? Any ideas? It's a pretty difficult thing to google for since I can't think of a specific way to search for it. Just googling "Pokemon name hack," for instance, doesn't turn up anything. Honestly, I'm not sure I've ever heard of someone doing this in 4th gen... 3rd gen, all the time, sure.
I remember reading something about how an old version of PPRE could edit Trainer names while the new one can't.
Could it be the same for Pokemon names?
Maybe. I remember reading months ago that it was impossible, but that WAS months ago.
Besides, I can't even seen to work thenewpoketext.
http://projectpokemon.org/forums/sho...-Battle-Script
In that tutorial, it seemed as though he could edit the name. I just got that impression. Maybe I'm wrong and he didn't edit the text, but thought he did. In the list, it certainly didn't change. So maybe I've just been getting a wrong impression.
I could be mistaken, be he mentions changing the name of Trainers (which is possible), not Pokemon.
See, basically I was toying with the idea of putting a few of the Gen 5 Pokemon into HGSS; a fairly daunting task for someone with as meager a skill level as I.
Oh, well.
Can you summarize what Crystaltile2 does? I just want to know if I can use it.
It has a built-in hex editor, file system import/export/compression/decompression, and of course, the tile editor.
the overworld sprites should be in a/0/5/8, all files are texture files, if you don't know how to edit it, i will publish a tutorial on youtube soon
thenewpoketext can definitely edit Pokémon names, but that's about all I can help with.
and the pokemon in-battle sprites are in pbr/pokegra. you need to open this with pokedspic dp
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