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Thread: Pokémon Black and White Translation Project v3 (Project is complete!)

  1. #31

    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    More text breaks.

    "Cheren: Yes, Ma'am! Well, if you'll excuse m(breaks here)"

    "Cheren:...Looks like we're supposed to mee(breaks here)
    the professor up ahead."
    Platinum FC: 4726 3171 0087

  2. #32
    That Guy Translation Contributor soneek's Avatar
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    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Quote Originally Posted by Silent Storm View Post
    More text breaks.

    "Cheren: Yes, Ma'am! Well, if you'll excuse m(breaks here)"
    Where exactly did you see that?

  3. #33

    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    I saw it after the battle with my male rival, when he was talking to my mum.

    The new one I have just reported was infront of the first town.
    Platinum FC: 4726 3171 0087

  4. #34
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    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Is the official V4 Patch out already?

  5. #35
    Member T-Zone's Avatar
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    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    iIf you find that your in-battle fight cursor disappeared... you may have to start a new save file.

  6. #36
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    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    I'm using the latest version(v4) on no$gba, but ever since v2 the rom crashes on the first battle against Cheren as soon as i click the move i want to use, all three starters, either attack.

    Bananas!

  7. #37
    Ninja Programmer NSSVelocity's Avatar
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    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Quote Originally Posted by BananaMan14 View Post
    I'm using the latest version(v4) on no$gba, but ever since v2 the rom crashes on the first battle against Cheren as soon as i click the move i want to use, all three starters, either attack.
    NO$GBA hasn't been updated in a very long time and has problems with the game itself anyway.
    Please use DeSmuME as it has much higher compatibility and works much better.

  8. #38
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    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Quote Originally Posted by NSSVelocity View Post
    NO$GBA hasn't been updated in a very long time and has problems with the game itself anyway.
    Please use DeSmuME as it has much higher compatibility and works much better.
    I cant use DeSmuME because it blatantly refuses to load in a reasonable amount of time, and when it finally finishes loading and I press ctrl+o it freezes.
    Last edited by Delta Blast Burn; Oct 17th, 2010 at 09:01 PM. Reason: forgot an "a"

    Bananas!

  9. #39
    Ninja Programmer NSSVelocity's Avatar
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    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Quote Originally Posted by BananaMan14 View Post
    I cant use DeSmuME because it blatantly refuses to load in a reasonable amount of time, and when it finally finishes loading and I press ctrl+o it freezes.
    Not sure then, as I haven't used no$gba in awhile. I'll check it out.

    Edit: I can't even get it to load the rom, just complains about the save file.

  10. #40

    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    hey NSSVelocity, could you point me where you learn the move info file is at?



    "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." - Rich Cook

  11. #41

    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Before the first town.

    When I choose yes when Belle askes me if I caught more Pokemon, she talks japanese and the live caster convo is in japanese. After that everyone talks in english.

    In the Dream Ruins:

    When I encounter belle after the first leader battle, when I approach the ruins, english text is sandwiched between japanese text:

    "[Japanese Text]
    Did you hear something?
    [Japanese Text]"

    "Bel: You think kicking thePokemon
    will bring out the dream smoke?"

    Also, in the Sanyou Town (the one with the first leader(s)), there is a little girl south of the pokemon centre that says she likes my water pokemon, when I picked the fire one, maybe look into that?

    Also, Makomo or however you spell her name talks japanese when you're in her house for the first time but I'm going to assume that part wasn't in the link I provided in the old thread.

    After Belle's speech about hitting pokemon is wrong, the plasma folk start talking Japanese again before they battle me.

    They are talking japanese after I battled them and so is Belle and the convo goes back to english when Makomo reappears, then back to Japanese when Belle starts speaking (Makomo only speaks english twice in this scene), I am pretty sure this convo was translated in the link I provided.

    Back at Makomo's house, she speaks japanese throughout the whole convo.

    More as they come.
    Platinum FC: 4726 3171 0087

  12. #42
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    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Quote Originally Posted by NSSVelocity View Post
    Not sure then, as I haven't used no$gba in awhile. I'll check it out.

    Edit: I can't even get it to load the rom, just complains about the save file.

    To get past that you have to use a certain code that rasn made specifically for that.

    Code:
    No$gba Savefix
    52004EA0 E8BD01F0
    02001800 E92D4008
    02001804 E3A00000
    02001808 E3A0150E
    0200180C E2811A06
    02001810 E5810B44
    02001814 EA5FE9F2
    02001818 E59F4034
    0200181C E59F5034
    02001820 E5845000
    02001824 E59F4020
    02001828 E5945000
    0200182C E59F601C
    02001830 E1550006
    02001834 03A05001
    02001838 05C4500A
    0200183C 03A05000
    02001840 E1445DB4
    02001844 E8BD01F0
    02001848 EA000D95
    0200184C 02180C80
    02001850 28AAFF1F
    02001854 037FBFE0
    02001858 EAA01606
    02004EA0 EAFFF25C
    D0000000 00000000
    Instructions:

    Start Nocash
    Activate code
    File>Reset Cartridge
    Play Like Normal



    And for additional caution I use this code at the same time.

    Code:
    Pass Blue Screen
    02006F2C 00000000
    02180B8C 00000000

    Bananas!

  13. #43

    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Yeah, I've made a fork that, among other things, fixes those. (That's how this works, right?) The whole of the Dream Lot, Makomo's room, and Sanyou City should be translated. The girl talking about types actually just tells you a random type weakness she knows - it has nothing to do with what starter you chose.

    It doesn't appear everything from my script has been inserted yet - I'm not sure exactly how much has been - but it should be eventually. I'll also slowly be working through NPCs, probably.

  14. #44

    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Ok , decided to reread the first post....and it seems some stuff were not translated intentially...made myself look like a fool lol, unless I'm wrong again >.>.

    For now I'll focus battling text till more updates on the story are made.
    Platinum FC: 4726 3171 0087

  15. #45
    Ninja Programmer NSSVelocity's Avatar
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    Re: Pokémon Black and White Translation Project v3 (READ FIRST THREE POSTS: Thread is now open)

    Quote Originally Posted by vgperson View Post
    Yeah, I've made a fork that, among other things, fixes those. (That's how this works, right?) The whole of the Dream Lot, Makomo's room, and Sanyou City should be translated. The girl talking about types actually just tells you a random type weakness she knows - it has nothing to do with what starter you chose.

    It doesn't appear everything from my script has been inserted yet - I'm not sure exactly how much has been - but it should be eventually. I'll also slowly be working through NPCs, probably.
    I think the elite 4 and the first town is all that's added in. I've been busy merging forks so I haven't had time to finish up to the first meeting with N.

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