Before I thought up that Move Set, I had thought up of this Move Set.
Espeon @ Leftovers
252 SpA/252 Spe/4 Hp
- Shadow Ball
- Baton Pass
- Calm Mind
Last edited by Riolu Aura Sphere Now; Jul 9th, 2010 at 09:29 PM.
espeon really isnt the greatest baton passer, terrible HP and terrible DEF for a baton passer.
Any dark pokemon can sit in your face and set up, if you look lots of dark pokemon are in the NU and can swords dance/agility and destroy you.
For the Rain Dance Swamper: I recommend Hydro Pump a bit more, and the reason is because it may be able to 1HKO some Rotoms, Forretress and Skarmorys, and seeing that you'd be using many other things with Surf or other water moves, you'd be better off with the risk due to the turn limits of Rain Dance. Also you could add a bit of speed to Swampert to be fatser then Machamp and Blissey (32 btw)
Anyways this is a really nice set!
(Sorry, I somehow messed up and the set was way before my post)
I don't see the reason for adding Shadow Ball, seeing that most things take a lot from Psychic and it could use the coverage from Hidden Power-Fighting or Ground(for max speed) Also this set isn't excatly unique :/
Can anyone rate my New Blissey please?
Attrafusing Toxic Staller
Blissey @ Leftovers
Ability: Natural Care
32 Hp/224 SpD/252 Def
Last edited by Riolu Aura Sphere Now; Jul 13th, 2010 at 08:22 PM.
Parasect (M) @ Liechi Berry
Ability: Dry Skin
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- X-Scissor/ Bug Bite
- Brick Break/ Aerial Ace
Most viable in UU really. And even then it doesn't stand a great chance.
Sub down till Liechi is activated, grabbing an agility on the way. Putting Parasect at a grand total of 433 Atk and 348 Speed. Best on teams that can lay multiple entry hazards and don't mind having parasect dragging them down. Best bet is to come in on a slowbro's Surf and hope for the best .
Can work on rain dance teams with the dry skin ability allowing it to make more subs if need be. It's two points shy of outrunning positive base 100's so Twave support may be necessary too .
X scissor is primary stab, depending on who you want to hit, fliers or steals, Brick break or aerial ace are secondary options.
Similarly swords dance salac can work too, sacrificing speed for power.
Rain and Wish Support
Jirachi@ Damp Rock/ Leftovers
Ability: Serene Grace
Nature: Calm(+SpD, -Atk)
-Water Pulse/ U-Turn
Hopefully you can get the 60% paralyze with Thunder, then hope for confusion(Water Pulse) or U-Turn out to a Poke benifitted by the Rain, or Wish.
Fancy posting the EVs though?
(and pssst you don't need to use [img] tags to get the sprites, you can type in [sprite]POKEDEXNUMBER[/*sprite] without the *. Or [hgsssprite]POKEDEXNUMBER[/*hgsssprite]. For shiny ones, just do [*shinysprite]POKEDEXNUMBER[*/shinysprite]. You can also do icons and overworld sprites with icon instead of sprite and OVRSPRITE)
Well, I was comparing my Shiny Blastoise moves with another pokemon and I came up with this set.
Little Bro (M) @ Leftovers
Nature: Gentle (+SpD -Def)
Ev: 252 Hp/252 SpD/4 SpA
Iv: All 31
- Skull Bash
- Iron Defense
Comment: First, use Substitute which will give you 90 Hp Substitute followed by Iron Defense 3 to 4 times to max out your Defense. Skull Bash is used for Neutral Damage and Dig is for coverage and hits Electric types hard.
Dig is very useful instead of Earthquake because it gives you more coverage, but if you perver power over coverage, then use Earthquake.
Mismagius will quite happily set up on this and destroy you faster than you can tuck your head in preparation of the soon to ensue Tbolt. Gengar will do pretty much the same. Rotom will trick a scarf on you and watch you struggle, while things like dragonite and gyarados can happily Ddance in your face. D nite more so if it's packing Draco meteor.
And the thing is, as most blastoise pack rapid spin, spin blockers such as the aforementioned will switch in and completely wall you.
Also, with the given EVs and nature you're not accomplishing much. Something like brave would be better suited. 4 Evs in special attack when your not running any special attack also seems a bit weird :/.
Really, these two turn moves are so easy to predict that you very rarely see them used. Earthquake and aqua jet could work quite well, for instance.
Blastoise didn't get special treatment in his offences so really you would want to be running Max Hp and alot of attack power to even hit anything for a considerable amount of damage.
Dig and Earthquake both provide the same coverage... Just earthquake is stronger and doesn't need to waste a turn .Dig is very useful instead of Earthquake because it gives you more coverage, but if you perver power over coverage, then use Earthquake.
ALSO... with seismic toss running writhe, 90HP subs aren't much really :/.
Sorry, I meant Atk and not SpA. It seems to work for know, but I will try facing Mismagius and Gengar and see if it works out.
I forgot about that, thank you for rating my pokemon.