Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Hi there
I've read through all the pages in this thread so if this is a peated question then I apolgize.
I was reading on www.serebii.net about the events that happen for HG & SS, naturally to find that there are little parts of the game that require these "event pokemon" to access certain areas
I rushed to find Pokesav and to find that it cant do it and that the version avaliable seems to be buggy, I searched the forums and came across PokeGen
But cut long story short is it possible to generate the event pokemon to get the events enabled in game?
E.g.: The Spiky Hair Pikachu and Celebi event for facing Giovanni.
Again sorry if this has already been discussed.
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Quote:
Originally Posted by
LD560
But cut long story short is it possible to generate the event pokemon to get the events enabled in game?
There's no reason they can't be. However, I don't know what they need to have set, specifically. I do know that the "Fateful encounter" flag is related to some events.
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Well I'm giving it a try once i've completed the last bit of HG i'm on I'll let you know how it goes trying to re-create Event pokemon and seeing if they work to unlock the parts of the game.
I spose it would be easier to see if theres Action Replay code just for the event pokemon but cant seem to find any coding for that..lol
Plus I'm after PokeWalker event Action Replay codes as well to get the particular courses but seeing as thats nout to do with PokeGen I'll try a different thread...lol ^_^;
Also a suggestion for PokeGen. When you click the Pokemon you are after lets say Abra it would be good if it set in the MET tab a default of where it was caught. I know u could easily look this up on the web and do it yourself but again just a suggestion =)
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
I'm noticing with the program that when I make a Shiny Spiky Eared Pichu, that when I put everything in [right game, my ID and SID] that it says "Apparently Met at Level 30." Am I doin something wrong or will it change to "Met at Level 30" when I save and restart?
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Quote:
Originally Posted by
ShaunMichaels83
I'm noticing with the program that when I make a Shiny Spiky Eared Pichu, that when I put everything in [right game, my ID and SID] that it says "Apparently Met at Level 30." Am I doin something wrong or will it change to "Met at Level 30" when I save and restart?
You're doing something wrong, and the tooltips tell you what. (Assuming you're even entering accurate information.)
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
I just discovered your program today and I had a few questions. Does your program normalize trash bytes or will i still have to use trashbytes.exe? Does it apply the proper hidden hex values for each version? Finally regarding the code section, is that only for when I generate an AR code or will I have to do that even if I load my save file into pokegen?
Thanks for your work on this program and thanks for any answers you can give.
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Quote:
Originally Posted by
kickhopper
Does your program normalize trash bytes or will i still have to use trashbytes.exe?
That depends on what you mean by "normalize". If you don't supply all of the characters for the Pokemon name/trainer name, it sets the first missing character to 0xFFFF, then the rest to 0x0000. (Which is what the game does. Event Pokemon seem to use nothing but 0xFFFF though.) ("0x" means a hexadecimal value, btw.)
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Does it apply the proper hidden hex values for each version?
Yes. That was the whole point behind letting you select the met games.
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Finally regarding the code section, is that only for when I generate an AR code or will I have to do that even if I load my save file into pokegen?
It's only for using the Action Replay. If you're just modifying save files, you can ignore it entirely.
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
2.303
- Added a close button to the character map.
- Added an option to disable the character map.
- Updated the character map to include 2 HG/SS characters that I didn't know were added. These characters, like a few in Platinum, won't be visible in preceding games.
- When moving the main dialog with the character map open, the character map will now move as well.
- Selecting unused characters at the end of the character map is no longer possible.
- Fixed the "flavor" text when multiple IVs share the highest value.
- Fixed stats for alternate forms of some Pokemon not being calculated properly.
- Fixed the "Selected Pokemon" text being improperly aligned.
- Fixed the use of the enter key on button controls on the tabs.
- Fixed button controls on the tabs not removing the default state after being selected.
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Hello, I haven't been on in awhile but I put a team together and I press generate code and I don't know where the code goes...
Any idea how to find it?
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Quote:
Originally Posted by
beeevice
Hello, I haven't been on in awhile but I put a team together and I press generate code and I don't know where the code goes...
Any idea how to find it?
As the tooltips and several other posts in this thread say, you simply paste the code wherever you need it after clicking Generate. It's no different than copying text from something like Notepad.
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Hey would someone be so nice to explain me how the options of "Nickname" and "OT" work?
I mean I know the OT is for the name of your current trainer and I guess Nickname is for the name of the pokemon but I don't understand the symbols that come up and the tooltip box....
Also I don't get what's that of "Generate my Shiny ID" when you press it, it changes your secret ID.... why?
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Quote:
Originally Posted by
Victacher
Hey would someone be so nice to explain me how the options of "Nickname" and "OT" work?
I mean I know the OT is for the name of your current trainer and I guess Nickname is for the name of the pokemon but I don't understand the symbols that come up and the tooltip box....
In most cases, there's nothing special to do other than type in the names you want/need. The symbols (called characters, or glyphs) you see are all of the different characters available in the games. Since you can't easily type all (and some not at all) of them, they're provided there so you can double click them. (As is stated in the tooltip.)
Quote:
Also I don't get what's that of "Generate my Shiny ID" when you press it, it changes your secret ID.... why?
The answer is in the "Generate shiny ID" button's tooltip.
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
hey, i was just thinking, does pokegen leave traces in the save file like pokesav does? i was reading through an 8 or 9 page thread from last year about traces left behind from pokesav, and i was wondering if pokegen did too? i assume it doesn't, but i read through this topic and i didn't see anything about it. maybe i missed it, but i'm curious.
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
Quote:
Originally Posted by
Bond697
hey, i was just thinking, does pokegen leave traces in the save file like pokesav does? i was reading through an 8 or 9 page thread from last year about traces left behind from pokesav, and i was wondering if pokegen did too? i assume it doesn't, but i read through this topic and i didn't see anything about it. maybe i missed it, but i'm curious.
As far as I know, there's no way whatsoever to detect it, assuming you save only perfect Pokemon that're identical to either Pokemon that can be generated by the game or distributed via events. EDIT: Or traded/whatever onto your game by other normal means that don't involve "hacking", obviously.
Re: Pokemon Generator (Pokesav replacement for Pokemon editing)
I was wondering if there was a certain order in how you create pokemons, I notice that when you do the PID number of the pokemon at the beginning you get a low number but if you do it at the end you get a higher number, so does it matter?
Should you do the PID number thing at the beginning or at the end?