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STUD

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About STUD

  • Birthday 01/25/1986
  1. Im going to try to explain this problem as well as I can, but it has been frustrating me for the last few hours now... so bear with me. I have used PokeGen beta 17 many times over the last month or so, and created countless wi fi legal Pokemon. I decided yesterday to create a few more, and also decided to upgrade to the new beta 24. The problem that Im encountering is, when I try to start up my English White, Black or Japansese Black versions with any PokeGen codes created with b17 or b24 I am now receiving only a white screen. No intro or start up. Normal cheats such as max money and items still work just fine with these games. I have tried using cheats generated with all 9 Pokemon, 5, and just 1. I have gone over the data for the Pokemon I created several times to ensure that Im doing everything as I have in the past, and truthfully, the data looks perfect. I saved all the Pokemons XMLs individually as well, so I could later put them in PokeGen for copies if need be. I honestly have no idea why my games will not start up with PokeGen codes now. Any type of help would be greatly appreciated. I created 3 Pokemon with Dream World abilities, that were shown as hatched (with 01 in the extra bits for wifi check passing). I tried using codes generated with these Pokemon and without them.... if that matters at all. Ill keep lurking around to see if anyone can shed some light on what may be going on. Im suspecting that perhaps when I downloaded the beta it somehow caused the exporting of codes to XML to be altered? But Im not tech savy enough to even know if thats possible.... and how it would effect a past version of PokeGen. Also, Im using an AR DSi w/sd slot. Again though, I have created tons of Pokemon on my Black, White, and JP Black cartridges. UPDATE: I aplogize for the misinformation. Apparently I havent used PokeGen for my English White. Also the PKM files dont seem to be backwards compatible with previous beta versions (at least for b17). I was able to get the codes to work using the PKM files created on b24 with a code exported from b24 as well, however, my White does not start up when using these codes exported specifically for it. My English Black did accept the codes and start up though. It seems that the codes being generated for English White versions have some sort of problem and prevent start up?
  2. Ok thanks alot both of you!
  3. Ok I see what youre saying with the extra bytes, and I have double checked my files and they all have 0X42 selected. Am I supposed to put a 1 or =1 in the open box next to the byte selection?
  4. How would I input that into the export code though? Im using an action replay and a DSi. Is there a way to flag it in PokeGen?
  5. Are you saying that ability 1 will work?
  6. Something that I have noticed is, when trying to create Pokemon that are not "from" the Dream World but have been "bred" with a Dream World ability, upon evolving will not keep their Dream World ability. The evolving Pokemon defaults back to the original PID ability (just like if I gave it an ability its not supposed to have). I havent seen anything discussed about the flag for the DW abilities for quite some time, but last I read it was hidden well? Im wondering if there will be a check box or some sort of update that would allow the Dream World ability to stay? Or if its a PID issue then, maybe a search function to allow only DW ability PIDs? I know an update was just released and I looked through the changes and nothing was mentioned of this so I thought itd be good to bring attention to it.
  7. Im trying to create Pokemon with PokeGen that have english names with the 11 Character Limit. I looked at the character map and it doesnt show the English style lettering so I just typed in a nickname. When I activated the code within my game it had the correct name except it was followed by a bunch of ????. Also the last letter was slightly covered by the symbol indicating it was a male Pokemon. The name I used was exactly 11 characters. Anyone know how to get the ??? to not appear? Or rather a way to properly nickname a Pokemon with an English text nickname? Thanks.
  8. STUD

    Simple Question

    Thanks alot! and keep up the good work Codr! PokeGen is amazing!
  9. STUD

    Simple Question

    Im trying to make legitimate looking Pokemon and I cant seem to find the Day Care location in the locations drop down menu. Its not in alphabetical order, so Im assuming its one of the top two locations without a name or the location that has a japanese character in it? Could anyone help me out with this please? Im using the latest beta for B/W 3.0b15. Thanks
  10. Thanks! and thanks again for reworking the code since I only have HG atm. EDIT: Didnt work. I maticulously typed all 34 lines into my AR and got nothing.
  11. Thanks to both of you for the code- very much appreciated! By the way where will this Dratini appear? Is it in the party or one of the boxes?
  12. I actually just want a code that puts the Dratini in the possession of the guy in Dragons Den. I accidentally screwed up the quiz so mine was a normal Dratini. Also, I dont have the AR code manager on my comp because I tried it with my first AR and it screwed it up and I had to return it. So Im stuck inputting manually- and Pokesavs are just waaay too long to even think about doing that.... the all adventure items codes were torture. X|
  13. Does anyone have a code to re-obtain the Extreme Speed Dratini? Or could someone create one?
  14. Does anyone happen to have a code to re-do the Extremespeed Dratini gift? A PM of the code would be greatly appreciated!
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