Gen3 Hoenn Feebas Seed/Tile Finder - RSE (U) Only
NOTE: Zip file contains the lua script and the images for tile number locations (made by Tux)
-- Gen3 Hoenn Feebas Seed/Tile Finder
-- 0 - Pokemon Emerald (U)
-- 1 - Pokemon Ruby/Sapphire (U)
-- Change this depending on your game
local game = 0
local pointer
local addend
if game == 0 then
pointer = 0x3005D8C
addend = 0x2E6A
elseif game == 1 then
pointer = 0x02025734
addend = 0x2DD6
end
-- Adapted from Kaphotics' RNG for LUA
function rng(seed)
return (0x4E6D * (seed % 65536) +((0x41C6 * (seed % 65536 )+ 0x4E6D * math.floor(seed / 65536)) % 65536) * 65536 +0x3039) % (4294967296)
end
-- Tux - https://www.smogon.com/forums/threads/past-gen-rng-research.61090/page-34#post-3986326
function is_feebas_tile(feebas_seed, current_tile)
rng_seed = feebas_seed
i = 0
tile = 0
while i <= 5 do
rng_seed = rng(rng_seed)
tile = (bit.rshift(rng_seed, 16)) % 0x1BF
if tile >= 4 then
i = i + 1
end
if tile == current_tile then
return true
end
end
return false
end
function print_feebas_info()
local feebas_pointer_address
local feebas_seed
if game == 0 then
feebas_pointer_address = memory.readdwordunsigned(pointer) + addend
elseif game == 1 then
feebas_pointer_address = pointer + addend
end
feebas_seed = memory.readwordunsigned(feebas_pointer_address)
x = 4
y = 3
gui.box(2, 2, 76, 32, "white")
gui.text(x, y , "Feebas Seed: "..feebas_seed, "green")
current_tile = 0
ctr = 0
y = y + 10
while current_tile <= 600 do
if is_feebas_tile(feebas_seed, current_tile)then
if ctr == 3 then
ctr = 0
y = y + 10
x = 4
end
x = x + 15
ctr = ctr + 1
gui.text(x, y, current_tile, "yellow")
end
current_tile = current_tile + 1
end
end
gui.register(print_feebas_info)
Feebas Hoenn.zip