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YoshiCookie

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About YoshiCookie

  • Birthday 02/12/1985
  1. Is there still no working code that can make a Pokemon have 30 IV instead of 31? I've tried editing the 1F's to 1E's ... I even tried the 20 (which is 32) and turned it into 1F... what's the deal with this code?
  2. IV stands for "Independent Value," which is a secret statistic which can range 0-31 for every stat (HP, ATK, DEF, SP, SPA, SPD). Essentially, it's how GOOD / BAD your Pokemon's genes are. A Pokemon with high IV's will have higher stats. A Pokemon with low IV's will have lower stats. This is why many people breed, so that they can get a Pokemon baby that has all-around high IV's. EV stands for "Effort Value" which is a secret statistic which can be controlled by the trainer. Essentially, you can slightly boost stats of your choice by fighting particular Pokemon. For example, if you want your Pokemon to have higher Hit Points, then go fight a lot of Blisseys. If you want a Pokemon with high speed, go fight a lot of Electrodes or Jolteons. Every Pokemon you fight gives you particular EV's. I believe that EV's max out at 510, but you can only have max 252 in one stat. (Some people go with 252, 252, 8 ... for example)
  3. Actually, I misspoke. I have given examples below of what the older codes were like... Please help. I had the following codes in Pokemon Diamond: - Control a Wild Pokemon's IV's (I could independently control all HP, ATK, DEF, SP, SPA, SPD IV's) The code was something like this: 2093102830XX (I could input a hex value for Hit Points) 2093029840XX (I could input a hex value for Attack) 1023809283XX (I could input a hex value for Defense) 9208390128XX (I could input a hex value for Speed) 1093801201XX (I could input a hex value for Special Attack) 9239012839XX (I could input a hex value for Special Defense) Also, there was another code like this: - Use Drugs to give X amount of EV (I could control whether I wanted a Protein to give me attack 100 EV, 252 EV ... whatever) which enabled me to legitly complete my EV training instantly. Something like 2093102830XX (I could input a hex value for HP Up) 2093029840XX (I could input a hex value for Protein) 1023809283XX (I could input a hex value for Iron) 9208390128XX (I could input a hex value for Carbos) 1093801201XX (I could input a hex value for Calcium) 9239012839XX (I could input a hex calue for Zinc) - Determine Nature of Wild Pokemon Something like 02391201234XX (I could input a hex value for Adamant, Calm, Quirky, etc.) ... Only with all of these codes together was I able to create my perfect teams. And even though they were hacked, they were still within legal limits. Please help. Also, I would like a code that would make a Shiny Pokemon become NOT shiny. There is a working code to make Pokemon shiny, but it doesn't seem to work in reverse. Thanks! (I still have the codes for Pokemon Diamond ... I don't know if and/or how some people are "translating" codes ... I can post if necessary)
  4. ... And it would be preferable if it were applied directly to wild Pokemon, rather than marking them one-by-one in a box ... There were such codes for Diamond / Pearl. I had codes for: - Controlling IV's - Controlling EV's - Controlling Natures ... These codes are what I desperately seek! (As well as a way to un-SHINY my shiny)
  5. I was also wondering if someone could please resurrect the codes for Max IV and Max EV... (a code for each stat) But with a catch. I would like them in this format: HP IV: 21093810928 190238901XX <-- That way I know how I can change the IV from 0 to whatever the max is or anywhere in-between. HP EV: 19028310928 192830901XX <-- That way I know how I can change the EV from 0 to whatever the max is or anywhere in-between.
  6. I need some help. I have the code that makes it so that if you mark a Pokemon they turn Shiny. Alright, it works and is a great code. But could someone please modify it to also work the other way around? I have some Shiny Pokemon that I would actually like to transform into NOT shiny. Please help...?
  7. I have a very basic question, please. I have entered some of these codes into my Action Replay ... but the problem is that no matter what I do, the game won't load. It just stays on a black screen. Is there some sort of code that I need to turn on to even run the game?
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