My friends and I are having a tournament and one of them has some weird banned list that bans legendary pokemon with a full exception. Also with other stuff, it isn't really finished yet so I have an okay on some pokemon like Heatran. So some copy and paste from Smogon and also another rule which limits the leftovers to only two per team.
Smeargle:
Item: Focus Sash
Nature: Jolly
Ability: Own Tempo
EVs: 252 HP 4 DEF 252 SPE
Moves:
~Explosion
~Extremespeed
~Spikes
~Stealth Rock
Just my lead I guess needed to set up all the entry hazards, not much I can say about it should be obvious. It just needs to last long enough to do its job and if it lasts long enough then I can use explosion or if better extremespeed.
Hippowdon:
Item: Leftovers
Nature:Careful
Ability: Sand Stream
EVs: 252 HP / 84 Def / 172 SpD
Moves:
~ Curse
~ Slack Off
~ Earthquake
~ Ice Fang / Stone Edge
Now the main star of the team he sets up the storm which will give Garchomp his needed advantage to out speed everything and do the needed damage when I need it. Curse helps with the attack damage and the such.
Blissey:
Items: Leftovers
Nature: Bold
Ability: Nature Cure
252 HP / 252 Def / 4 Spe
Moves:
~ Aromatherapy
~ Softboiled
~ Seismic Toss
~ Thunder Wave
The idea behind this set is fairly straightforward: switch in on a special attacker, heal your team of any status ailments, and respond to the opponent's next move appropriately.
Aromatherapy is the main move on this set, cleansing your team of any status problems that it may have. With it, your team no longer has to worry about having a dedicated status absorber, as Blissey can easily use Aromatherapy to heal off any problems. Softboiled provides an instant recovery move for Blissey, while either attack is acceptable. Thunder Wave cripples Gengar and Rotom-A who may switch in thinking they can take a Seismic Toss, while Toxic is there for stalling capabilities. It should be noted that without Protect, the ability to stall is more difficult as Blissey can no longer alternate between Wish and Protect and instead must rely on constantly using Softboiled.
Garchomp:
Item: Life Orb
Nature: Jolly
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spe
Moves:
~ Swords Dance
~ Outrage
~ Earthquake
~ Fire Fang
Need a sweeper to take out pokemon that could give me problems and it will out speed all I need. It will come in handy later if I need to rush the game to finish up, but prefer to stall. Fire Fang is good to get rid of pesky grass pokemon that could come in.
Torterra:
Item: Life Orb
Nature:Impish
Ability: Overgrow
EVs: 212 HP / 252 Def / 44 Spe
Moves:
~ Seed Bomb
~ Earthquake
~ Leech Seed
~ Roar
While Torterra is usually seen as a fearsome sweeper, it can also be played as a tough tank, especially with a beefy 384 HP and 339 Defense. As Torterra holds key resistances to the common Rock-, Ground, and Electric-type moves, it's easy for Torterra to come in, sponge an attack, and begin Leech Seeding foes. Torterra's usefulness doesn't end there; if needed, it can set up Stealth Rock, and even Roar out opponents, such as Dragon Dance Altaria, who fails to OHKO Torterra even with a boosted STAB attack. Torterra can also scare away sweepers with its powerful STAB moves in Wood Hammer and Earthquake.
Torterra ideally works on teams that require a physically-bulky Pokemon who can also hit common switch-ins hard. As a plus, Torterra is one of the more reliable Rhyperior counters in the game, fearing only Choice Band boosted Megahorn. After surviving Rhyperior's attack, it can then threaten Rhyperior with a 4x super effective Wood Hammer or Seed Bomb. Roar works best in the last slot, as it can help Torterra rack up Spikes and Stealth Rock damage, as well as prevent Baton Pass chains from setting up.
Starmie:
Item: Life Orb
Nature: Timid
Ability: Natural Cure
EVs: 252 HP / 4 SpD / 252 Spe
Moves:
~ Rapid Spin
~ Surf
~ Thunderbolt
~ Recover
Starmie is a fine choice for spinning away entry hazards. While Forretress, the other common OU spinner, is slower than Rotom-A and is neutered by Will-O-Wisp, Starmie is faster and can use STAB Surf to combat Rotom-A. Surf also provides a reliable weapon to use against Infernape and Heatran, whose hits are buffered by this set's defensive investment. With Thunderbolt, Starmie is an excellent counter to Gyarados. Recover keeps Starmie at high health, which lets it perform its countering and spinning duties reliably throughout the match.