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Geffrey

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About Geffrey

  • Birthday 10/17/1987
  1. Few things.. This is not working for me, how does it work? What do I need to press to receive the BP? A lot of other codes are not working for me: Ones I tried that are not working: All meds, get items in first slot by putting in hex codes xxxx and yy. Codes that are working perfectly: Encounter mod (The one where you have to drop balls), Move mod (the one where you select a move and press left/right), Quick Hatch, No encounter, Nature mod with L/R, Cloning. I'm playing v7 translated white version. Using the following codes for save fix and blue screen fix: Okay, that's that. Now another point: Could you post a link to the thread with PID check info? This is what I usually do I do the nature mod, then use the modded pkmn as a parent with everstone so that the nature gets passed on. Then delete the parent, would that still be detectable? Also, I was trying to make a Monozu (the Dark/Dragon) which has Dark Pulse egg move. Usually you can only get the egg move by transferring over a seviper and using it as a parent, the seviper must have learned dark pulse from the tutor in Gen IV. This is what I did: 1.Used the edit encounter to get a seviper 2.Used the edit move to make it learn Dark pulse 3. Breeded it with a female Monozu (nature modded and given everstone) Result: hatched Monozu with Dark Pulse Now would this hatched Monozu be illegal or detectable in some way? ---------------------- Haven't used the Ability mod yet, but looking forward to it. I always wanted a Snivy (Starter grass type) with it's dream world ability. A Jalorda with Perversity ability and Leaf Storm would sooo pwnnnn!!! Can't wait! Finally: Is there any way to transfer over a save file generated by an emulator to a cartridge? If I ever decide to buy the game? Thanks. EDIT: Aww, the Ability mod also doesn't seem to be working . I'm using No$GBA btw with no$zoomer
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