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PKMN Trainer RED

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About PKMN Trainer RED

  • Birthday 02/17/1986
  1. Rate my Alakazam Mild/Modest/Timid Nature Special Sweeper 252 EV Sp. Attack/ 252 EV Spd. Items Held: Choice Specs/ Expert Belt Moveset: Focus Blast Psychic Shadow Ball Calm Mind/ Hidden Power (fire) I'm not trying to be sarcastic, I really want to know what you guys think.
  2. I never denied that possibility. Somehow you assume that just because I like using those moves, I'm oblivious to it's draw backs. Despite know that, I still like them and don't believe them to be ineffectual. I disagreed, I didn't dismiss. Not necessarily. Their max Special Attack and Special Defense respectively are the same. I tend to use the expert belt with Alakazam mostly, but I use the choice specs too. I've seen a Blissey go down, first hand, to 2 focus blasts by my Alakazam with the choice specs--granted it was a double battle and I had a Clefable with Helping Hand and Follow Me. Dude, I can handle criticism. Again, this is a Pokemon game, I'm not going to get put off if you criticize the pokemon I use or the movesets I chose for them. You simply offended me--you're kind of rude. And most of the movesets I've seen in this thread come are similar if not the same as the ones I see on Serebii.net's 4th Generation Pokemon of the Week. I've used their movesets in the past and found them to be boring. Like I said in my previous post, I don't like battles that last very long, even I'm the one use the behemoth. Forgive if I don't mind the thrill of knowing whether or not my pokemon can win a battle with just 2 HP--I find it to be much more fun that way.
  3. I never denied Aromatherapy being a good move for Meganium--I said that earlier. From my experience battling with Meganium, I find it to be a space filler. There's no need for sarcasm. But I have! Many times to be frank. Don't get me wrong, they're not 100% accurate and you have your occasional misses, but they've been consistent enough for me. I got a 100-win streak in the battle tower in singles and doubles, which doesn't always include Empoleon--I've beaten Palmer so many times. However, everytime I've used Empoleon, I've never lost. But, dude, I don't care if you don't believe me. Am I supposed to feel invalidated because you don't believe what I say is true. Am I to suggest sending you my Diamond/Heart Gold game card just to prove I'm right?! Loosen up! I don't remember mentioning normal types like Blissey and I said "SOME" water types. I know Blissey is an annoying behemoth and I would never use Empoleon to battle it. Instead I would use Alakazam with 252 EV towards its Special and 252 EV towards its speed and equip it with the expert belt and use Focus Blast. I'm sorry If I didn't assume that Empoleon would fight every freaking Pokemon out there. But next time, I'll make that clear to you. Settle down, guy. Did you even read my post. There are some things I was willing to consider when it came to Meganium, like the using the light clay and even Empoleon concerning the modest nature. But I bet your head was so far up this cloud of grandeur you built for yourself, that any move set that you haven't poached from serebii.net, makes your nipples flare in anger. Dude this is a POKEMON game to say the least. I like it, don't get me wrong. But there's no reason to take it so seriously. And when did it become a rule of thumb to accept criticism from one person?! You don't even know me, or how long I've been playing this game (I'll give you a hint, I still have the copy of the Blue version I bought when it first was released in America). And you assume that I can't accept constructive criticism because I disagreed with ONE POST! I'm sorry if I don't respond well to douchebags. If you want to to talk to me then talk to me, don't patronize me. If you feel like I'm a waste of time, then don't bother with me, especially dealing snide remarks that aren't well veiled.
  4. IV stands for Individual Values, which range from 0-31 that determine how high or low a particular stat may become. For example, let say I have an Empoleon with a Modest Nature (High Special Attack, Low Attack). With an IV of 31 towards its Speical Attack, if I were to invest 252 EVs (effort values) into Empoleon's special attack, Empoleon would have a Special Attack maximum of 353 at level 100. Now let's say Empoleon has an IV of 0 within it's special attack, then if I were to keep the nature the same and the amount of EVs the same, Empoleon's Special Attack would reach a maximum of 319 at level 100. And for an IV of 15, it would be 335. Do you get the picture? With that code, the IV's for each stat is set to 31 so that you can reach the highest maximum when investing how many EV's you desire. If you catch two of the same pokemon with the same nature, with that Max IV code on, you'll notice that they have the same exact stats. Without it, the stats would differ.
  5. I don't disagree that Aromatherapy is a good move for Meganium, I just find it as a space filler most of the time. And I disagree with you when it comes to the elemental hyper beams. Yes, they're not as consistent as Surf, Energy Ball or Flamethrower, but they certainly pack the punch when you need it; and for Meganium, since it's Special Attack could be better, Frenzy Plant suffices. I will consider adding Light Clay as it does seem useful for Dual Screen combinations, though that is not to say Leftovers isn't a good item to use either. As for the Natures, I did consider a Calm Nature, and on a whim chose Relaxed--as I find nothing wrong with Calm and Bold Natures. On the other hand, Jolly, Timid, Careful and Impish natures are debatable. When it comes to Empoleon, I firmly disagree. To this date, I have not lost a single competitive battle (WIFI battles, Battle Tower, Pokemon League, you name it) using Empoleon in the capacity I mentioined above and I've been using Empoleon since Diamond. I doubt that all my opponents were just simply incompetent. When it comes to Fighting, Electric, and Ground Types, their special defenses are relative low or not enough to withstand even a simple Flash Cannon from Empoleon. The only fighting types with great Special Defenses are the Hitmon-three, Heracross, and maybe Poliwrath. And by the way Flash Cannon is great, it unexpectedly covers a lot of bases like grass, rock, ice, electric, and dark, at least when I've used it. Hydro Cannon is awesome with Empoleon. Yes Surf would be more consistent, but I urge you to try Hydro Cannon with an Empoleon whose Special Attack is maxed out--grass, electric, ice, and some water types don't stand a chance. Yeah, you'd have to wait a full turn before being able to use it again--which is why I also max it's special defense and with it's type combination it has many resistances and the aqua-ring leftover combination recovers HP pretty quickly--but it's awe striking when watching your opponents HP go down to zero without fail. I don't mind a modest nature, though I don't find Empoleon's speed to very important which is why natures such as Quiet natures don't bother me either.
  6. I think this Pokemon Modifier is better. There's no inconsistency in the levels like the previous modifier and the pokemon you desire always appear without pressing any activation buttons. The only inconvenience is that you have to reset the code for different Pokemon but I think that's better than messing with the pokeball stash.
  7. Meganium Support Relaxed Nature Item held: Leftovers Light Screen Reflect Synthesis/Leech Seed Frenzy Plant 6HP/ 252 Def/ 252 Sp. Def Despite all the stigma choosing chikorita as your starter, Meganium is one of the toughest grass types in the game--possibly tougher than Venusaur. After determining whether or not your opponents movepool is physical and/or special, Meganium can pull out a Light Screen (special) and/or Reflect (Physical) and ward off the strongest Fire, Bug, Poison, Flying and Ice type moves. Meganium also serves as a strong wall against electric, ground, steel, and fighting types. Although Meganium's speed leaves a lot to be desired, investing all of it's EV's in Defense and Special Defense enable Meganium to tough out the first wave of attacks even if they are super effective. Meganium is Generation II's Blastoise. Empoleon Special Wall Quiet Nature Item held: Leftovers Flash Cannon/ Aqua Ring Ice Beam Air Slash Hydro Cannon 6HP/ 252 Sp. Att./ 252 Sp. Def I love Empoleon. It's the only starter that uses Hydro Cannon to it's full potential, since Empoleon has a max Special attack of 353. You may have noticed that I don't like to invest much EV's in HP, which is simply because most battles are determined in the first five turns, and to stall beyond that, even if I am the only using the wall, annoys even me. Empoleon is pretty persevering and has a lot of resistances. With an Aqua Ring and Leftovers combination, it's pretty tough to bring down Empoleon's HP even if you didn't max out it's EV's. Like Meganium, Empoleon can tough out the first wave of attacks, and with a maxed out Special Attack, Empoleon becomes an almost unstoppable force. Empoleon is great! Though, Blastoise is still my favorite water type starter.
  8. Don't get me wrong, I'm not trying to blame anyone for anything. I think the codes compiled by you, FreeSpirit, and a lot of the members of this forum have been great--and most of them work fine on my AR DS. But I'm sure you can understand how I feel when you're just looking for that one code that completes everything. I'm sure the existing Pokerus code works fine for many, but I think it is as FreeSpirit mentioned, there are some codes that are only compatible with certain versions of the Action Replay. Although relatively inexpensive, I'd rather not purchase the Action Replay DSi for just one code--especially since the Action Replay I have now was purchased to replace another. So I'm hoping that someone would modify or help me modify the current Pokerus code to work with my AR DS, as my skills in fixing codes are only satisfactory.
  9. I hate to be the notch on the bedpost, but with regard to the POKERUS matter, I took notice of something: every code concerning useful information found on the Pokemon's summary page (Natures, Stats [iV's/EV's]) has lines that begin with "1206F???". For example, PokeFreak64's Max IV code or IV's = 31, has lines that start with 1206Fxxx-- Now when FreeSpirit modified/fixed it the codes had lines that started with "1206E" instead of "1206F": The same is true for the nature codes and the codes concerning EV's. All of the codes that start with 1206F do not work on my Action Replay DS, only the ones after being fixed/modified to begin with 1206E work. The pokerus codes if you've noticed follow the same format of the former: ::No Virus Infection 1206F04A 00002000 1206F04E 00007688 ::Virus Infected 1206F04A 00002001 1206F04E 00007688 ::Virus Infection Complete 1206F04A 00002002 1206F04E 00007688 I thought I could somehow manage to fix the numbers myself like modifying the 4-digit character "0384" which gives you 900 of every item (depending on what code) to "03E7" to give you 999 of every item--which if you noticed is 99 characters away following the pattern (a modest trick I learned from playing Diamond). However, I'm stuck. I don't know how to modify the three numbers that follow the 1206F--I'm assuming the next set of 8 digits will remain the same as they rarely vary among codes of the same region. So does anyone have any tips or knowledge to how I can fix this code to be compatible with the Action Replay DS?
  10. Yeah, I just tried the code and it works, well at least for the Action Replay DS since I still am using the DSLite. The previous shiny code didn't work for me--my game wouldn't even start. It wasn't much of a big deal, but thanks a lot guys. Yeah, I know. I looked through all 57 pages of the other thread as well as all 17 pages of this thread and it seems to get brushed off every time. I don't want to use the EV modifier (Vitamin codes) because I want to put at least some effort in training my team. With Pokerus, I only have to battle 18 times against a pokemon with 3EV towards the particular stat I want to raise--of course having one of the power items equipped (Power Band, Power Weight, etc...). Without the pokerus, I have to battle 36 times for just one stat. It's kind of long and tedious considering I always train a 6 pokemon team from at least every generation. So please, maybe I overlooked something in the previous pages I've read, and I apologize for that; but can anyone post a working Pokerus code for the AR DS, provide a link to a working one, teach me how to convert the hex codes from Japanese to North American, or at least let us know if there isn't a working one as of yet?
  11. ^ Just use type the word "spoiler" in brackets, "[]", in front of the sentence and "/spoiler" in brackets at the end of the sentence. Yes that forward slash is meant to be there.
  12. Does anyone know a Pokerus code that is compatible with or doesn't mind fixing it for the ACTION REPLAY DS? The one that I used-- ::NO VIRUS INFECTION 1206F04A 00002000 1206F04E 00007688 ::VIRUS INFECTED 1206F04A 00002001 1206F04E 00007688 ::VIRUS INFECTION COMPLETE 1206F04A 00002002 1206F04E 00007688 --freezes up my game. I'm assuming that's because the code is only compatible with Action Replay DSi. I'd really appreciate the help since it's the only code I really care for.
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